MiniChallenge #6 deadline: June, 8th

G

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Archived from groups: rec.games.corewar (More info?)

I suppouse that people have experimented with their p-space routines,
so it is time to set the deadline: June, 8.

Make sure your warrior accomplishes the rules:

You have to create a p-warrior with three given strategies. No other
attacks or strategies are allowed.
Warriors will compete in a round robin without self-fights, so it
works like a Redcoders

Pmars command line:
pmars -r 5000 -l 100 -d 200 entry1.red entry2.red

- You can place components as you want, but clear's gate must be empty
core, (dat 0,0)

- You don't have to include all components if you don't want to.

- PINs are allowed, (and encouraged)

- P-brains have 100 cycles time limit to think. Mostly to prevent
decrements acting as an imp-gate. So loop forever is not allowed.

- DAT is not a given stategy, so suicide is not allowed. You must
choose a strategy. :)

URL: www.estadium.ya.com/neogryzor/corewars.htm
 
Archived from groups: rec.games.corewar (More info?)

neogryzormail@mixmail.com (Neogryzor) wrote in message news:<242debe4.0405180715.1128cfa6@posting.google.com>...
> I suppouse that people have experimented with their p-space routines,
> so it is time to set the deadline: June, 8.

My warrior becomes less smart the more I change but moving towards a
firm target. I will try to meet the deadline, but, in case I can't
make it, I will submit the warrior and hope you will put it somewhere
with that 'late submission' tag.

This is a different type of pspace out of that many type of pspace. Or
otherwise, I will put this on the next Corewarrior just to introduce
new way of looking at pspace strategy (forget about ineffectiveness
against standard warrior...that is next todo list).

/Zul Nadzri
 
Archived from groups: rec.games.corewar (More info?)

sayembara@yahoo.com (Zul Nadzri) wrote in message news:<b28eac54.0405250129.2066f2cb@posting.google.com>...

> My warrior becomes less smart the more I change but moving towards a
> firm target. I will try to meet the deadline, but, in case I can't
> make it, I will submit the warrior and hope you will put it somewhere
> with that 'late submission' tag.

I can delay the deadline to make sure everyone will have the entries ready.

> This is a different type of pspace out of that many type of pspace. Or
> otherwise, I will put this on the next Corewarrior just to introduce
> new way of looking at pspace strategy (forget about ineffectiveness
> against standard warrior...that is next todo list).
>
> /Zul Nadzri

It sounds interesting...

G.Labarga
 
Archived from groups: rec.games.corewar (More info?)

Aaaaahhh!
Only one author has sent his entries so far.

###########################
# New Deadline: 20th June #
###########################

is it ok?
come on, take part!

Regards
G.Labarga
 
Archived from groups: rec.games.corewar (More info?)

neogryzormail@mixmail.com (Neogryzor) wrote in message news:<242debe4.0406030407.76ba2af5@posting.google.com>...
> Aaaaahhh!
> Only one author has sent his entries so far.
>
> ###########################
> # New Deadline: 20th June #
> ###########################
>
> is it ok?
> come on, take part!
>
> Regards
> G.Labarga

I see trouble completing it within deadline. And secondly, I can't
cramp my codes in 100 lines! To be fair, I will send (upon completion
on unknown time!) my over-limit codes but just for fun, not competing.
That's why my warrior are better in 200+ lines hill compared to 100
lines hill :)

Zul Nadzri
 
Archived from groups: rec.games.corewar (More info?)

> I see trouble completing it within deadline. And secondly, I can't
> cramp my codes in 100 lines! To be fair, I will send (upon completion
> on unknown time!) my over-limit codes but just for fun, not competing.
> That's why my warrior are better in 200+ lines hill compared to 100
> lines hill :)

Hey, that sounds like good for the 94 Tourney hill or the LP hill then ;-)

> Zul Nadzri

Christian
 
Archived from groups: rec.games.corewar (More info?)

fizmo_master@yahoo.com (Fizmo) wrote in message news:<9f53b5fb.0406120626.5cd2d8de@posting.google.com>...
> > I see trouble completing it within deadline. And secondly, I can't
> > cramp my codes in 100 lines! To be fair, I will send (upon completion
> > on unknown time!) my over-limit codes but just for fun, not competing.
> > That's why my warrior are better in 200+ lines hill compared to 100
> > lines hill :)
>
> Hey, that sounds like good for the 94 Tourney hill or the LP hill then ;-)
>

Those are where the big, huge p-tables live :)
 
Archived from groups: rec.games.corewar (More info?)

sayembara@yahoo.com (Zul Nadzri) wrote in message news:<b28eac54.0406111517.4692aeab@posting.google.com>...
> neogryzormail@mixmail.com (Neogryzor) wrote in message news:<242debe4.0406030407.76ba2af5@posting.google.com>...
> > Aaaaahhh!
> > Only one author has sent his entries so far.
> >
> > ###########################
> > # New Deadline: 20th June #
> > ###########################
> >
> > is it ok?
> > come on, take part!
> >
> > Regards
> > G.Labarga
>
> I see trouble completing it within deadline. And secondly, I can't
> cramp my codes in 100 lines! To be fair, I will send (upon completion
> on unknown time!) my over-limit codes but just for fun, not competing.
> That's why my warrior are better in 200+ lines hill compared to 100
> lines hill :)
>
> Zul Nadzri

Size limit is 200, and time thinking limit is 100 cylces.
I think i will have to delay the deadline a bit more to make sure more
authors can particiapte. Take your time, Zul.

G.Labarga