G
Guest
Guest
Archived from groups: alt.games.morrowind (More info?)
Hello,
after playing Morrowind (w/ Tribunal and Bloodmoon) several times with
different characters, I finally tried some mods. Unfortunately the mod
"Balmora Expansion V 1.4" does not work with "Sixth House V 2.03" and
"Sixth House Advanced 2.1" on my system. I started a whole new character
and enabled the mods right from the beginning but whenever I come near
the southern entrance to Balmora the game displays the following error:
"terrain_rock_wg_09" missing in master file"
current file Balmora Expansion V 1.4.esp
Cell West Gash Region
I have a couple of other mods activated and whenever one of the above
mods is not selected the game obviously runs fine.
"Installation" of the mods in different orders has no effect.
However, with "Balmora Expansion" it is a bit strange that whenever I
come near Balmora I can hear two different music tunes at the same time.
My system configuration is a bit "abnormal" as I have two active
soundboards, 1 SB Live which is used as main output device for
Windows2000 in order to use effects like EAX, and 1 older Fortemedia801
based PCI card which has the advantage of being compatible to
SoundblasterPro in real mode for older DOS games when I boot to MS-DOS.
Disabling one of the soundboards in the device manager makes no change.
The output signal of the SBLive is linked to the line-in of the
Fortemedia and the speakers are connected to the output of the Fortemedia.
Greetings, Guido
Hello,
after playing Morrowind (w/ Tribunal and Bloodmoon) several times with
different characters, I finally tried some mods. Unfortunately the mod
"Balmora Expansion V 1.4" does not work with "Sixth House V 2.03" and
"Sixth House Advanced 2.1" on my system. I started a whole new character
and enabled the mods right from the beginning but whenever I come near
the southern entrance to Balmora the game displays the following error:
"terrain_rock_wg_09" missing in master file"
current file Balmora Expansion V 1.4.esp
Cell West Gash Region
I have a couple of other mods activated and whenever one of the above
mods is not selected the game obviously runs fine.
"Installation" of the mods in different orders has no effect.
However, with "Balmora Expansion" it is a bit strange that whenever I
come near Balmora I can hear two different music tunes at the same time.
My system configuration is a bit "abnormal" as I have two active
soundboards, 1 SB Live which is used as main output device for
Windows2000 in order to use effects like EAX, and 1 older Fortemedia801
based PCI card which has the advantage of being compatible to
SoundblasterPro in real mode for older DOS games when I boot to MS-DOS.
Disabling one of the soundboards in the device manager makes no change.
The output signal of the SBLive is linked to the line-in of the
Fortemedia and the speakers are connected to the output of the Fortemedia.
Greetings, Guido
