Mod Review: Argonian Village

G

Guest

Guest
Archived from groups: alt.games.morrowind (More info?)

Tired and worn out from adventuring? Need a quiet, picturesque little
place to kick back, unwind and enjoy the scenery? If so,
then Argonian Village may be just the place to please your
jaded eyes.

This mod puts a scenic little village way out SE of Vardenfall. A
boatman at Tel Branora will ferry you. Your vacation experience is
best enjoyed as an overnight stay, so that you get to see the small
village both by day (so you can find your way around) and at night
(where the lights, trees and water are so very pretty).

The mod is visually pleasing, and fits in very well with Argonians and
with morrowind. Other than a tiny novelty or three, there are no
functionally new things. Black Marsh aesthetics abound, though, for
those of us who still wander around at night just staring at the
beautiful sky.
 
Archived from groups: alt.games.morrowind (More info?)

DeAnn wrote:

> boatman at Tel Branora will ferry you.

This is a quite practical setup, as that way you can also easily ferry
the Argonians to the Tel Branora egg-mine, after outfitting them with
some nice bracers.


Signed,

An Anonymous Telvanni Retainer
 
Archived from groups: alt.games.morrowind (More info?)

I bet your the kind that joined the slavers
in Neveramumbles Twin Lamps and
Slavetraders mod. ;-)
 
Archived from groups: alt.games.morrowind (More info?)

I downloaded this but when I clicked on it in the data files it said that my
Bloodmoon file had changed and I could not run MW. Any idea what this is
about?
thanks.
Tbird

"DeAnn" <von.sagrillo@verizon.net> wrote in message
news:1105664418.950838.55280@z14g2000cwz.googlegroups.com...
> Tired and worn out from adventuring? Need a quiet, picturesque little
> place to kick back, unwind and enjoy the scenery? If so,
> then Argonian Village may be just the place to please your
> jaded eyes.
>
> This mod puts a scenic little village way out SE of Vardenfall. A
> boatman at Tel Branora will ferry you. Your vacation experience is
> best enjoyed as an overnight stay, so that you get to see the small
> village both by day (so you can find your way around) and at night
> (where the lights, trees and water are so very pretty).
>
> The mod is visually pleasing, and fits in very well with Argonians and
> with morrowind. Other than a tiny novelty or three, there are no
> functionally new things. Black Marsh aesthetics abound, though, for
> those of us who still wander around at night just staring at the
> beautiful sky.
>
 
Archived from groups: alt.games.morrowind (More info?)

tbird wrote:
> I downloaded this but when I clicked on it in the data files it said that my
> Bloodmoon file had changed and I could not run MW. Any idea what this is
> about?

It means the mod was created with another version of Bloodmoon than you
have. This usually happens if the mod is somewhat old and was created
before the latest patch. Or it means _you_ do not have the latest patch,
in that case get and apply it. 1.6 is the latest version.

Otherwise you can:

* Ignore the message and just click Ok to proceed, it's usually harmless.
* Load and Save the mod again in the construction set, this will update
it to the latest version.
* Grab TESTool from http://thelys.org and fix the mod with it

I recommand the TESTool option.


Peter
 
Archived from groups: alt.games.morrowind (More info?)

thanks!!

"Peter Strempel" <peterstrempel@yahoo.com> wrote in message
news:38n2p2F5d71rjU1@individual.net...
> tbird wrote:
> > I downloaded this but when I clicked on it in the data files it said
that my
> > Bloodmoon file had changed and I could not run MW. Any idea what this
is
> > about?
>
> It means the mod was created with another version of Bloodmoon than you
> have. This usually happens if the mod is somewhat old and was created
> before the latest patch. Or it means _you_ do not have the latest patch,
> in that case get and apply it. 1.6 is the latest version.
>
> Otherwise you can:
>
> * Ignore the message and just click Ok to proceed, it's usually harmless.
> * Load and Save the mod again in the construction set, this will update
> it to the latest version.
> * Grab TESTool from http://thelys.org and fix the mod with it
>
> I recommand the TESTool option.
>
>
> Peter