Multi-Crew, Ship-Launched Fighters Planned For 'Elite: Dangerous'

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Nope, just evolving to be a better game as time plods along. At least it's a playable game now, with much to offer no matter one's leaning. PVP combat doesn't appeal to me, so I'm off to explore once I have an Asp. Others have a blast in the various combat zones, or trade, etc. It's hard to make something that can appeal to such a broad spectrum of opinion about what the game should be, but they're trying.

As for SC, I do hope it comes out, as the more such games the better, but how much has been sunk into that so far and it's still not yet been released?...
 
I dont know if I would call it "desperate" since at this point alot of the early SC backers have left, people are pissed off about the chaos at the studio, they cant deliver half of the features they promised, and Elite is full steam ahead adding features in a matter of months that we have heard SC talking about for years. If anyone is desperate, it should be SC at this point.
 
I dont know if I would call it "desperate" since at this point alot of the early SC backers have left, people are pissed off about the chaos at the studio, they cant deliver half of the features they promised, and Elite is full steam ahead adding features in a matter of months that we have heard SC talking about for years. If anyone is desperate, it should be SC at this point.

Um, no 1,269 out of 965,000 backers is not a lot, it is a minuscule amount. ED isn't anywhere near this feature list http://forum.strats.co/t/squadron-42-star-citizen-feature-list-wall-of-text/6057. Also they don't have Chris Roberts; if anybody can pull together a quality, engaging, not boring space sim on the scale of SC it is him. Actually since the refund for that paltry number, SC has grown by 21,000 backers.
 


$110,660,707.00 less than TOR, $410,660,707 less than Destiny, $175,660,707.00 less than GTA V, $160,660,707.00 less than CoD: MW2, $15,660,707.00 less than Max Payne 3.
 
Does anyone have a release date for SC??? Having a huge feature list is awesome but will it ever get finished? At least ED avoided mission creep before launch and got the game out there, SC still seems light years away as is the hardware to get the best out of it!
 


The game will have a modular release with the final version of the game expected in late 2016/early 2017 http://starcitizen.gamepedia.com/Release_schedule.

Star Citizen has only been funded since January 2012 and has thus only really been in development for less than 4 years; which is less time than TOR, TESO, and Guild Wars 2.

I'm not sure what you mean by "hardware to get the best out of it"; Arena Commander runs fine and looks great; and will only look better as they optimize the engine further.
 
Desperately trying to be Star Citizen before SC launches.
You are aware that Elite is the original space sim game?
Anyway... They really don't have to do anything to beat SC, do they? I mean, SC is the next Duke Nukem Forever. "In your stores sometime next century." 😀
 


$110,660,707.00 less than TOR, $410,660,707 less than Destiny, $175,660,707.00 less than GTA V, $160,660,707.00 less than CoD: MW2, $15,660,707.00 less than Max Payne 3.


Except all those bloated figures include the cost of world-wide advertising campaigns. Star Citizen does not.
 


Star Citizen costs exactly what it shows.
 


Elite Dangerous is not the original game though. It just shares a common word.
I have spent no time in SC other than walking around the hangar a little to look at it. I also have no interest in an MMO or the persistent universe.
What SC is promising me is a quality and lengthy single player game which I hope will capture some of the magic Decent Freespace had. I haven't enjoyed a space game since DF but I crave to.
SC is coming this year with its small test universe and in a much larger scope next year. It's not imagined, its actually happening.
Edit: I might add that it's only been in development really since 2012 so it's not surprising it's not complete yet, given the scope of the game.
 
LOLOLOL so much hate for SC and love for ED even though they're practically in the same boat (Space sim). Makes me smile everytime someone compares a game near release to a game only part way through development. Both games are offering very similar play styles, wait till both are released to compare FFS
 


Whoa whoa whoa. Keep your facts to yourself. An open developer sharing what progress is being made on a game, that is publicly funded, instantly means vaporware and deserves to have everyone that supports SC to be talked down to. Just like those that purchased, and had fun in, DayZ those that have purchased and have fun in SC are just giving into scam/vaporware. (Yes I'm being sarcastic)
 
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