Archived from groups: alt.games.whitewolf (
More info?)
"Stephen M. Gillespie" <jinxdjester@charter.net> wrote in message
news:10jvpqseb2vdq0b@corp.supernews.com...
> Considering the length of time it takes to code a mu* and the fact that
> WoD 2.0 just came out last month, I SERIOUSLY doubt they'd have one yet.
> It took forever to get one for the original games, and only a few of them
> actually run off the real game system, and weren't just code with words
> changed to match WoD.
You must be used to more hardcoding than I am. On most of the Mu*'s that I
played, we had Dice code, +sheet code, and if we were lucky, a obfuscate
object.
In any case, I thought that on a low code mu* they could just change the
sheet and adjuct the die code to go for 8's instead of a varible difficulty.
😛