I really hope that limited me-too VR systems like PSVR don't cause people to reject VR. Low resolution and poor controller tracking are going to be a problem. Move was a disappointment for regular gaming because of the tracking problems, and I don't expect they've solved their tracking problem.
2016 VR is amazing, it's just that it's only been delivered by HTC so far, and for a really good experience, you need a GTX 1080 rather than the 970 they say is the minimum requirement. Turning on super-sampling in the Steam VR config file makes a huge difference in visual quality.