Need one Script - Necesito un script

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Archived from groups: alt.games.neverwinter-nights (More info?)

Necesito un script que haga que el mapa del area no aparezca para
hacer un laberinto, alguna idea ?

I need script that causes that the map of the area does not appear to
make a labyrinth, some idea?
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Juanjo wrote:
> I need script that causes that the map of the area does not appear to
> make a labyrinth, some idea?


There is nothing that can make the map not fill in as the player
explores the area except closed doors. Even then, as soon as they are
opened the area behind them will begin to appear.

There is no reverse of the ExploreAreaForPlayer function.
--
My NWN Work So Far: http://tinyurl.com/6xy2f
"Pits of red smoke and fog are usually bad."
- Tip from Doom3 Manual
 
Archived from groups: alt.games.neverwinter-nights (More info?)

En el modulo "Orb of Abrogation" habia una zona en la que el mapa
aparecia en blanco, quizas sea eso de lo que me hablas ?

In I modulate "Orb of Abrogation" habia a zone in which the map
aparecia in target, quizas is that of which you speak to me?



On Sun, 26 Sep 2004 21:13:57 GMT, everlast <everlast@jmjservices.com>
wrote:

>Juanjo wrote:
>> I need script that causes that the map of the area does not appear to
>> make a labyrinth, some idea?
>
>
>There is nothing that can make the map not fill in as the player
>explores the area except closed doors. Even then, as soon as they are
>opened the area behind them will begin to appear.
>
>There is no reverse of the ExploreAreaForPlayer function.
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Juanjo wrote:
> Necesito un script que haga que el mapa del area no aparezca para
> hacer un laberinto, alguna idea ?
>
> I need script that causes that the map of the area does not appear to
> make a labyrinth, some idea?

AFAIK it's not possible to prevent the player from switching the map window
on and off. One workaround which comes in mind is to create a modified
tileset where the references to the map images are left blank (or simply
points to an picture showing a black square).

Hans
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Juanjo wrote:
> Necesito un script que haga que el mapa del area no aparezca para
> hacer un laberinto, alguna idea ?
>
> I need script that causes that the map of the area does not appear to
> make a labyrinth, some idea?


You need a Hak to do this.

Here's a Hak that blanks the minimap for all tilesets:
http://nwvault.ign.com/Files/hakpacks/data/1056630121741.shtml

You can selectively modify the Hak to only have certain tilesets with
blank minimaps.

Here's a Hak that blanks the minimap for all tilesets, but only for
specific area sizes:
http://nwvault.ign.com/Files/hakpacks/data/1080628801000.shtml

Please note I have not used or tested either Hak, so I cannot vouch for
their usefulness.
--
Barry Scott Will
Pyric RPG Publications
http://www.pyric.com/