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Archived from groups: rec.games.frp.dnd (More info?)
OK, basicly here's the deal...have an old 2nd ed character, that while I
managed to somewhat convert to 3.0 still didn't fit quite right with the
concept from the move from 2nd ed. And while few of the rules changed from
3.0 to 3.5, a lot of them really changed for him, and some things even from
that aren't possible now. So I need some help reworking him. This is a
very high-powered one-shot that I'm going to be in, so whatever tricks
people can think of for the character build would be helpful. I think I'm
the 2nd lowest level in the party actually..
Character was a Dwarven Champion in 2nd, so some combination of
fighter/cleric with possible paladin thrown in. Definate 8 levels of
Runecaster. Yes, setting is FR, and his diety is Moradin. 39 levels to
play with. Currently here's what I have reworked.
5 cleric, 13 runecaster, 5 contemplative, 14 fighter, 2 hierophant.
(5 cleric, 7 runecaster, 8 fighter within first 20 levels for BAB allowing 4
attacks)
Feats - Blooded, Quicken Spell, Divine Metamagic (Quicken spell), Weapon
Focus (Dwarven Waraxe), Weapon Specialization (Dwarven Waraxe), Greater
Weapon Focus (Dwarven Waraxe), Power Attack, Divine Might, Leadership,
Inscribe Rune, Craft Magic Arms & Armor, Craft Wonderous Item, Craft Epic
Arms & Armor, Craft Epic Wonderous Item, Inscribe Epic Rune, Penetrate DR,
Extend Spell (hierophant ability/metamagic feat), Divine Reach (hierophant
ability), 7 Feats of Epic Damage Resistance. Domains are Protection, Earth,
and Mysticism (Complete Divine)
Few other notes...using all of the 3.5 materials available, plus epic level
handbook _with exception_ to epic spellcasting. DM's not allowing us to
play with spell seeds...hence one of the reasons I took quicken spell and
divine metamagic to inscribe quickened runes of heal and mass heal, since
that's about the only way to possibly keep up with healing at epic levels
without being able to make epic spells that I can think of.
Basicly I'm looking for some ideas to tweak the character a bit. Play style
previous was a "I can take more damage than you" deal...standard dwarven
fighter/cleric mentality.
Any ideas?
Thanks
OK, basicly here's the deal...have an old 2nd ed character, that while I
managed to somewhat convert to 3.0 still didn't fit quite right with the
concept from the move from 2nd ed. And while few of the rules changed from
3.0 to 3.5, a lot of them really changed for him, and some things even from
that aren't possible now. So I need some help reworking him. This is a
very high-powered one-shot that I'm going to be in, so whatever tricks
people can think of for the character build would be helpful. I think I'm
the 2nd lowest level in the party actually..
Character was a Dwarven Champion in 2nd, so some combination of
fighter/cleric with possible paladin thrown in. Definate 8 levels of
Runecaster. Yes, setting is FR, and his diety is Moradin. 39 levels to
play with. Currently here's what I have reworked.
5 cleric, 13 runecaster, 5 contemplative, 14 fighter, 2 hierophant.
(5 cleric, 7 runecaster, 8 fighter within first 20 levels for BAB allowing 4
attacks)
Feats - Blooded, Quicken Spell, Divine Metamagic (Quicken spell), Weapon
Focus (Dwarven Waraxe), Weapon Specialization (Dwarven Waraxe), Greater
Weapon Focus (Dwarven Waraxe), Power Attack, Divine Might, Leadership,
Inscribe Rune, Craft Magic Arms & Armor, Craft Wonderous Item, Craft Epic
Arms & Armor, Craft Epic Wonderous Item, Inscribe Epic Rune, Penetrate DR,
Extend Spell (hierophant ability/metamagic feat), Divine Reach (hierophant
ability), 7 Feats of Epic Damage Resistance. Domains are Protection, Earth,
and Mysticism (Complete Divine)
Few other notes...using all of the 3.5 materials available, plus epic level
handbook _with exception_ to epic spellcasting. DM's not allowing us to
play with spell seeds...hence one of the reasons I took quicken spell and
divine metamagic to inscribe quickened runes of heal and mass heal, since
that's about the only way to possibly keep up with healing at epic levels
without being able to make epic spells that I can think of.
Basicly I'm looking for some ideas to tweak the character a bit. Play style
previous was a "I can take more damage than you" deal...standard dwarven
fighter/cleric mentality.
Any ideas?
Thanks