Archived from groups: alt.games.everquest (
More info?)
"42" <nospam@nospam.com> wrote in message
news:MPG.1c7d62575a2622dd989a3f@shawnews...
> In article <aYNQd.7378$dZ.452903@news20.bellglobal.com>,
> fadedwings@yahoo.ca says...
> >
> > "Impmon" <impmon@digi.mon> wrote in message
> > news:t38711p2t17eu5v8ap68fkvesqcd1jtb7v@4ax.com...
> > > Why didn't SoE leave the old bazaar alone? Not only are the new one
> > > like a maze, it can be a freaking long run from one trader to another
> > > and you're more likely to miss out a deal or a bargain due to distance
> > > and teleporters.
> > >
> > > One question: did SoE ever get over that 500 seller limit? When I
> > > checked, it was not much higher than 300, about the average for my
> > > server post WoW.
> > > --
> > >
> >
> > The thing I find most amusing is people in general at least on my server
are
> > always complaining about nerfing or "dumbing down the game". Yet when
they
> > do something that is visually nice to look at and takes about 10 minutes
to
> > learn, they complain it's too hard and /feedback and /ooc to no end.
>
> I, at least, have no issues with the the aesthetics of the new bazaar.
>
> > Once you get the hang of it it's quite nice.
> > Think of it akin to street names, Red Dragon Portal being neighbourhood,
> > Diamond (for example) being your street name.
>
> I'm just not sure -why-. Is there an explanation?
>
> ie Why do I care if you are on Diamond street? When is that going to
> come up? Find path to trader just gives a yellow ribbon to chase... not
> street directions. Streets and sections and colours would have made
> sense in the era before ribbon chasing... but now...?
>
>
Just chalk it up to the fact that it's an evolving game, just as they
reinvisioned Lavastorm, they did the Bazaar, maybe there will be a reason
for it that comes up later.
I do however have to say they need to fix some stuff which they are probably
doing right now. I was on my druid and had to port a few people out of
bazaar last night as they couldn't move.
Sedce