News New Lossless Scaling update can reduce GPU load by 2x — Version 3.1 could be the most potent FSR/DLSS alternative yet

For those who have a dGPU paired to a half-decent iGPU, you can tell "Lossless Scaling" to use the iGPU for scaling+framegen, leaving the 3D part to the dGPU. Just set the "Preferred GPU" to your iGPU, and leave the "Display" as "Auto", and you're set!

I have an Intel UHD 620 iGPU doing scaling, and an nVidia MX150 doing the 3D part. It's less than ideal because the Intel UHD 620 is cr*p, and the nVidia MX150 is also cr*p, but after some tweaking, it gets better frames than native without major visual difference.

In my case I can't enable framegen because my iGPU is not powerful enough to do scaling + framegen at the same time, but even an old Vega 8 iGPU can do a pretty decent job at scaling + framegen (when paired to a dGPU), so anyone that has an iGPU that's not terrible, do give it a try.

Personally I can't wait to receive my Framework Desktop to be able to retire this old laptop. Meanwhile... "Lossless Scaling" is helping me cope :sweatsmile:
 
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