Here is a CPU-Z validation link to see all my specs in detail: https://valid.x86.fr/01ysh1
Hello, I am quite excited about my new PC although its midrange at best. My previous one was very old; and for example, could barely run something like Fortnite.
What I want to make sure is that this new PC is not defective and that these issues are 'normal'.
I first noticed the choppiness in Rocket League. Oddly, this choppiness is not necessarily tied to FPS drops and it is most frequent with a locked FPS at 60, with vsync off. You'd think locking FPS to my native monitor's refresh rate wouldn't be an issue. My best analysis would be that the choppiness is a result of a series of screen tears - screen tears that are hard to detect with the naked eye, but so quick that it produces this "choppy" feeling. To fix the sluggish feeling, all I did was unlock my FPS cap to 120 (in Rocket League) and the problem seems to be completely resolved.
Now, its a bit of a different story in Fall Guys. Without vsync, the game is still locked at 60 FPS (probably because it detects my monitor). Unfortunately, Fall Guys runs worse on this PC than my super old one... Again, enabling vsync seems to fix the issue (although I had a stutter or two, which should NEVER happen on a game like this).
Lastly, a game like Fortnite runs very well on this new PC. I understand that I have single channel ram, but that shouldn't cause this on 'easy-to-run' games. Rocket League is mostly fine, but why should I HAVE to bring my cap to 120 on a 60 hz monitor? Could this just be a monitor (60 hz) compatibility issue with my GPU/CPU? Is it normal? Should I return the PC and get another one?
Please let me know, thank you very much.
By the way - yes I'm caught up on all my drivers.
Hello, I am quite excited about my new PC although its midrange at best. My previous one was very old; and for example, could barely run something like Fortnite.
What I want to make sure is that this new PC is not defective and that these issues are 'normal'.
I first noticed the choppiness in Rocket League. Oddly, this choppiness is not necessarily tied to FPS drops and it is most frequent with a locked FPS at 60, with vsync off. You'd think locking FPS to my native monitor's refresh rate wouldn't be an issue. My best analysis would be that the choppiness is a result of a series of screen tears - screen tears that are hard to detect with the naked eye, but so quick that it produces this "choppy" feeling. To fix the sluggish feeling, all I did was unlock my FPS cap to 120 (in Rocket League) and the problem seems to be completely resolved.
Now, its a bit of a different story in Fall Guys. Without vsync, the game is still locked at 60 FPS (probably because it detects my monitor). Unfortunately, Fall Guys runs worse on this PC than my super old one... Again, enabling vsync seems to fix the issue (although I had a stutter or two, which should NEVER happen on a game like this).
Lastly, a game like Fortnite runs very well on this new PC. I understand that I have single channel ram, but that shouldn't cause this on 'easy-to-run' games. Rocket League is mostly fine, but why should I HAVE to bring my cap to 120 on a 60 hz monitor? Could this just be a monitor (60 hz) compatibility issue with my GPU/CPU? Is it normal? Should I return the PC and get another one?
Please let me know, thank you very much.
By the way - yes I'm caught up on all my drivers.