@bulldozer83
keep in mind that those xbox numbers are a little inflated because xbox counts every RRoD replacement as a new sale and had a 20% failure rate for quite a while, which really puts MS and Sony neck-and-neck when it comes to market penetration. The Wii sold phenomenally well, but that is because they were selling it to EVERYBODY. this was the first console to truly reach the 'casual gamer' market, and in a big way. I do not think that the WiiU will be anywhere near the same success (though I doubt it will be a failure either).
What is more interesting are those sales numbers! If they are accurate, then it means that there was 17% growth between the '1st gen' and '2nd gen' consoles, and then only 10.33% growth between the 2nd and 3rd gen. When you figure the monumental ammount of time between generations, those growth numbers are pathetic! This is especially true when you figure in how popular gaming was when I was a kid, compared to what it has turned into now. When I was a kid it was only kids who would game, and now even my parents and grandmother have a wii, and now there are 2.5 generations of people who have grown up with video games. Those are just really surprising numbers considering gaming has gone from a 'fun side thing' to the serious gaming industry that it has turned into. Also, consider that when I was a kid you only typically had 1 console, where now it is much more common for someone to have 2, or even all 3 consoles. This means that with this last console generation there was little, to even no growth in the number of users of consoles. The people using them may have shifted to a wider audience, but as a whole, less people per segment have bought in.
Anywho, my point in the previous post is that Sony (or MS) do not need to make a $600 console to make people happy this time around. The tech is available and cheap enough to run 1080p games at ~60fps with some AA/AF on medium settings with a $6-800 custom rig. Knock that frame rate down to 30fps, and make it a dedicated game machine with machine level programming, and have the bulk purchasing power of console companies, and I am sure they could easily make such a rig for $350 or less, and sell it for $400-500 at launch. All that today's consoles really need is a little more GPU power, and a lot more Ram to make this possible.
The other point was that there is little motivation to drop prices. WiiU will be coming out at $250 and will barely beat these consoles on hardware, but have a lack of games to play, and very expensive periphrials. Sony and MS are making killer profits from their consoles now, and people are still buying them pretty steadily, so why rock the boat with a price drop?
I think an extra point is that they (and Sony in specific) do not want a repeat of the last generation. The PS2 outsold the PS3 for something like 2 years after the PS3 launch, the PS2 even outsold the Wii during that time, it was amazing!. It diffused development across the platforms which made for slow title releases, slow title releases made for slow adaptation of the new hardware, and then Sony had to support the old environment much longer than they wanted to. I think with the next console release we will see prices stay relatively high through the end of the product cycle, and then we will see the old consoles disappear very quickly to usher people to the new ecosystem. Kill it off quickly, move people over, and then shut it down to save money.