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Archived from groups: alt.games.half-life (More info?)

Hi,

Just bought Half Life 2 on PC and theres no documentation whatsoever inside
the box, just a CD and the key code. Is there meant to be an instruction
manual with this?

Cheers
O.

--
"They that can give up essential liberty to obtain a little temporary safety
deserve neither liberty nor safety."
Benjamin Franklin, Historical Review of Pennsylvania, 1759
 
Archived from groups: alt.games.half-life (More info?)

"Oslo" <oslo@nospam.co.uk> wrote in
news:d5iko3$s1r$1@news8.svr.pol.co.uk:

> Just bought Half Life 2 on PC and theres no documentation whatsoever
> inside the box, just a CD and the key code. Is there meant to be an
> instruction manual with this?

Nope. Mine came with an orange "quick reference card" (that I never really
needed).


--
>> http://www.stressed-out.org <<
>> CS,Source servers available <<
 
Archived from groups: alt.games.half-life (More info?)

On Sat, 7 May 2005 15:52:52 +0100, "Oslo" <oslo@nospam.co.uk> wrote:

>Hi,
>
>Just bought Half Life 2 on PC and theres no documentation whatsoever inside
>the box, just a CD and the key code. Is there meant to be an instruction
>manual with this?
>
>Cheers
>O.

I complained about this at first, but decided (although it would be
nice) a manual really isn't need for this game or most FPS games.

There is a pretty good book by Prima for the game if need be


-pw

use paulwilliamson at spamcop dot net for e-mail
 
Archived from groups: alt.games.half-life (More info?)

paulwilliamsonremove@removespamcop.net wrote:
> On Sat, 7 May 2005 15:52:52 +0100, "Oslo" <oslo@nospam.co.uk> wrote:
>
>
>>Hi,
>>
>>Just bought Half Life 2 on PC and theres no documentation whatsoever inside
>>the box, just a CD and the key code. Is there meant to be an instruction
>>manual with this?
>>
>>Cheers
>>O.
>
>
> I complained about this at first, but decided (although it would be
> nice) a manual really isn't need for this game or most FPS games.
>
> There is a pretty good book by Prima for the game if need be

You can actually get that Prima guide via an eBook now. Just purchase it
online and you get access to download it. Not sure how the copy
protection works to that; maybe the PDF is password-protected.

As for a manual, it's not really necessary. Any special features of the
game are introduced as you go along, and the specific keys to activate
the flashlight or sprint or whatever are listed when you first need them.
 
Archived from groups: alt.games.half-life (More info?)

"GFree" <nickt4001@yahoo.com.au> wrote in message
news:427daf53$1_1@news.iprimus.com.au...
> paulwilliamsonremove@removespamcop.net wrote:
> > On Sat, 7 May 2005 15:52:52 +0100, "Oslo" <oslo@nospam.co.uk> wrote:
> >
> >
> >>Hi,
> >>
> >>Just bought Half Life 2 on PC and theres no documentation whatsoever
inside
> >>the box, just a CD and the key code. Is there meant to be an instruction
> >>manual with this?
> >>
> >>Cheers
> >>O.
> >
> >
> > I complained about this at first, but decided (although it would be
> > nice) a manual really isn't need for this game or most FPS games.
> >
> > There is a pretty good book by Prima for the game if need be
>
> You can actually get that Prima guide via an eBook now. Just purchase it
> online and you get access to download it. Not sure how the copy
> protection works to that; maybe the PDF is password-protected.
>
> As for a manual, it's not really necessary. Any special features of the
> game are introduced as you go along, and the specific keys to activate
> the flashlight or sprint or whatever are listed when you first need them.

Well I never played the first game so I have no idea what the back story is.
Any good websites with a condensed back story?
O.
 
Archived from groups: alt.games.half-life (More info?)

"Oslo" <oslo@nospam.co.uk> wrote in message
news:d5kf5m$7h9$1@news6.svr.pol.co.uk...
>
>
> Well I never played the first game so I have no idea what the back story
> is.
> Any good websites with a condensed back story?
> O.
>

A decent site for this is http://members.shaw.ca/halflifestory/

Dont take it all as gospel - a fair part of the story is conjecture but it
does give a very good flavour for the HL universe.

HTH, Shaun
 
Archived from groups: alt.games.half-life (More info?)

BTW - should have warned that this may have spoilers for HL2 as well - can't
remember whether it does or not - been a while.
 
Archived from groups: alt.games.half-life (More info?)

Oslo wrote:
> Well I never played the first game so I have no idea what the back
story is.
> Any good websites with a condensed back story?
> O.

You are Gordon Freeman, a scientist at the Black Mesa research base
somewhere in the Arizona desert. On your first day at work, you are
testing a sample of "anomalous material" deep underground with your
colleagues Dr Kleiner and Dr Eli Vance. The experiment goes wrong. When
you regain consciousness the base has been over run with aliens.

You start making your way to the surface. There are a few scientists
and security guards still alive who help you. Amongst various types of
alien are headcrabs that jump at you and attempt to implant themselves
in your head. If successful, the human host body effectively becomes a
zombie. There are also craetures which attach themselves to ceilings
and lower a sticky tentacle to the floor. If you touch the tentacle, it
pulls you up into its mouth and chews you up. There are also some
"Alien Slaves" with a long range lightning attack.

As you progress upwards towards daylight you keep getting glimpses of a
mysterious man in a suit and carrying a briefcase.

There are other surprises in store as you fight your way to the
surface, including that troops have been sent in to contain the
disaster. Unfortunately, their instructions are that no-one gets out
alive. All evidence is to be destroyed. You add them to your list of
enemies.

Ultimately you travel through a portal to the aliens' home planet where
you fight their leader, Nihilanth. At this point the suitcase fellow
reappears and explains that as a representative of the government he
must thank you for resolving the situation, but that he cannot allow
knowledge of what they were doing at Black Mesa to leak out. He offers
you the choice of working for him, or death.

HL2 assumes you chose to work for the G-Man. The game starts with him
waking you from suspended animation some years after the Black Mesa
accident.
 
Archived from groups: alt.games.half-life (More info?)

"Chadwick" <chadwick110@hotmail.com> wrote in message
news:1115638702.499932.265520@z14g2000cwz.googlegroups.com...
>
> Oslo wrote:
> > Well I never played the first game so I have no idea what the back
> story is.
> > Any good websites with a condensed back story?
> > O.
>
> You are Gordon Freeman, a scientist at the Black Mesa research base
> somewhere in the Arizona desert. On your first day at work, you are
> testing a sample of "anomalous material" deep underground with your
> colleagues Dr Kleiner and Dr Eli Vance. The experiment goes wrong. When
> you regain consciousness the base has been over run with aliens.
>
> You start making your way to the surface. There are a few scientists
> and security guards still alive who help you. Amongst various types of
> alien are headcrabs that jump at you and attempt to implant themselves
> in your head. If successful, the human host body effectively becomes a
> zombie. There are also craetures which attach themselves to ceilings
> and lower a sticky tentacle to the floor. If you touch the tentacle, it
> pulls you up into its mouth and chews you up. There are also some
> "Alien Slaves" with a long range lightning attack.
>
> As you progress upwards towards daylight you keep getting glimpses of a
> mysterious man in a suit and carrying a briefcase.
>
> There are other surprises in store as you fight your way to the
> surface, including that troops have been sent in to contain the
> disaster. Unfortunately, their instructions are that no-one gets out
> alive. All evidence is to be destroyed. You add them to your list of
> enemies.
>
> Ultimately you travel through a portal to the aliens' home planet where
> you fight their leader, Nihilanth. At this point the suitcase fellow
> reappears and explains that as a representative of the government he
> must thank you for resolving the situation, but that he cannot allow
> knowledge of what they were doing at Black Mesa to leak out. He offers
> you the choice of working for him, or death.
>
> HL2 assumes you chose to work for the G-Man. The game starts with him
> waking you from suspended animation some years after the Black Mesa
> accident.


You're a star, cheers
O.