Archived from groups: alt.games.morrowind (
More info?)
"FTA" <FTA@fake.email> skrev i en meddelelse
news:4m1jc0p3luocc0eokuo7u3bbo0ri4vd79j@4ax.com...
> On Fri, 11 Jun 2004 10:47:23 +0200, with the help of 10,000 Little
> Computer Monkeys (LCM'S) "Merlin" <pbech@danprofit.com> wrote:
>
> >
> > "Clawhound" <none@nowhere.com> skrev i en meddelelse
> >news:By%xc.377$Ny6.882@mencken.net.nih.gov...
> > > bryan K wrote:
> > >
> > > > "AJ" <wanink@worldnet.att.net> wrote in message
> > > > news:zoQxc.36894$Gx4.14449@bgtnsc04-news.ops.worldnet.att.net...
> > > >
> > > >>"John Henry" <jhd@inSPAMBLOCKsurgent.orgy> wrote in message
> > > >>news:Xns9503E9B8E3B9Ajohnhenrylowgeniusco@216.168.3.44...
> > > >>
> > > >>>AJ, you know who I am. But you don't...know why...I'm here.
> > > >>>
> > > >>>
> > > >>>>Does anyone out there know when the next sequel to Morrowind
will
> >come
> > > >>>>out? Granted, it's only a couple years old now but I'm sure
they
> >have
> > > >>>>plans for developing some newer version of the acclaimed
Daggerfall,
> > > >>>>possibly a multiplayer? (/drool)
> > > >>>
> > > >>>The last time I was able to ask, I was told that because the
product
> >is
> > > >>>still in early development, they aren't releasing information
beyond
> > > >
> > > > what
> > > >
> > > >>>is already known - that the working title is 'Oblivion.'
> > > >>>
> > > >>>I was also told that there will absolutely positively not be any
more
> > > >>>official expansions for Morrowind.
> > > >>
> > > >>Good to hear. I fear they would be stretching the expansions out
too
> >much
> > > >
> > > > if
> > > >
> > > >>they created more. Much like the ill-reputed Everquest (10
expansions,
> > > >
> > > > C'MON
> > > >
> > > >>make a new game already!) I've heard nothing of this "Oblivion"
game
> >but I
> > > >>am sure it will kick ass. Making it multiplayer seems like asking
a
> >bit
> > > >>much, however. Maybe in the future when everyone has Broadband
will
> >they
> > > >
> > > > get
> > > >
> > > >>around to making a mmorpg
😉
> > > >
> > > >
> > > > I am drooling at the thought of simply making Morrowind an
mmorpg.
> > > >
> > > > The thought of making a new game with the creative elements that
went
> >into
> > > > making Morrowind except in the fact that it is an mmorpg with a
> >cooperative
> > > > playing environment?
> > > >
> > > > /slobber
> > > >
> > > >
> > >
> > > Morrowind, without an immense revamp, would make a horrid
multiplayer
> > > game. I can see how it would seem cool, but the current rules set
is
> > > simply too exploitable. Exploits kill games fast.
> > >
> > > That much said, I'd love to see a game set in Tamriel. That has
great
> > > potential. But given today's MMORPG environement, that's a
long-shot.
> > > The industry is heavy on the fantasy theme. The production costs
are
> > > astounding. The outlay costs are spiraling upward, as each new
> > > generation of game come sout.
> > >
> > > Personally, I want more single player RPG's. It's expensive to
produce a
> > > good RPG, which is why open-ended RPGs are on the decline while
other
> > > types of RPG (like the heavily scripted, go-only-in-one-direction
style
> > > games) are on the rise. When real-time strategy and the
first-person
> > > games became popular, the RPG genre almost died out as game
companies
> > > flocked to the new genres. We had a bit of a resurgence with
Bioware and
> > > a few other companies. Looks like we are heading into a bit of a
> > > decline, as MMORPGs start competing with plain RPGs.
> > >
> >
> > There is a modders group that is working on a mod/quest project:
Tamriel
> >rebuilt (or something
> > like that) combining daggerfall and morrowind
> >
> > merlin
> >
> I loved Daggerfall, it was because of Daggerfall that I patiently waited
> 3 years for Morrowind to get released, and I bought it solely because it
> was the sequel to Daggerfall! ^_^ Now I guess I'll have to do a search
> for the Daggerfall/Morrowind mod...
>
> In case you're interested, there's also a group that is making a
> Middle-Earth game that I think is about ready for Beta Testing. I do
> remember that the game will not allow for much use of magic, though I
> can't remember if it's a real Morrowind mod, or just using the Morrowind
> game engine.
🙁
>
>
> That's my 2¢,
>
> FTA
>
>
> "In the end, we will remember not the words of our enemies, but the
silence of our friends."
>
> -Martin Luther King Jr.
The daggerfall/morrowind mod is a project, that is
still on the drawing board. The group of people
numbered 650 at the last count (today)
http://www.tamriel-rebuilt.org
merlin