[citation][nom]otacon72[/nom]Don't really see what consoles get slammed so much. The 360 came out in what 2005 and it's still going to strong. Try an play a modern game on a circa 2005 PC and it would be comical.[/citation]
... really? My PC in 2005 was not even a gaming PC, and it could run circles around the x360 then, and it could do the same today. I think what you are confused with is that you think that Skyrim and other such games on the PC and on Console are the same things. They are frankly not. AAA games on the PC typically cannot go down to the quality level that is used for console games, plus there is no AA, a lower field of vision, typically lower resolution (though some games do hit 1080p), and 30fps max with a 25-28fps being typical, vs a PC where 60fps is the norm.
Plus you have the port vs native issue, where games are designed around the capabilities of the console, and often ported to the PC. Then, things that are unacceptable to the PC audience (such as the lack of audio streams, dumb AI, etc.) are 'fixed' for the PC version without optomization, creating a fair amount of extra workload.
But the point is that if your PC could game in 2005 at x360 quality, it would still be able to do it today... the only reason it would not be able to is only because PC gamers demand quality which the studios give, while console gamers typically enjoy whatever is given to them.
Nothing against console gaming (I finally got an x360 which I fixed, and enjoy it), but to say that console gaming vs even low end PC gaming are anywhere in the same realm of quality or capability is just silly. And hardware does not get worse over time. If it worked then, then it will work now. the x360 has not magically gotten faster somehow.