Ouch.
Well after reading that article about a cheesy game such as nfs: underground I'm beginning to doubt THG even further. It's a hardware review site, please do not delve into games too. Ahh well , back to my real rant: The other games in the NFS series has alot better handling, realism and physics engine than NFS:U has. All other cars (the "traffic") are only simple polygons with no texture and little shading. Either my GPU (Ti4600) does not cope with this game (also tried on a 9700PRO with same result) or the game really sucks when it comes to quality graphics as a whole. Don't get me wrong, the cars and the scenery is wonderful, it's just the traffic that sucks. Second, the game is extremely monotonous, there is very little except the 3 different types of play (sprint is street racing same as laps, same [-peep-] new wrapping): Drag racing (totally unrealistical the way the car handles regarding steering), Drift (which sole intent is to take "wide" turns and burn alot of rubber, which is also the easiest race type to win) and Last the standard way with either laps or just from a-b. Ofcourse they have the knockout variety as allways. The real problem with NFS:U is not the gameplay, that's just plain annoying at times, but one will accept it just because it's kinda fun to drive as long as you don't crash into anything. EA games have removed the damage to cars when crashing instead your car does impossible movements in the air, like forward flips, screws, tripple loops. These incidents occurs if you crash a car in the rear, in the front there are other varieties, those incidents REALLY pisses you off after a time, because they're hard to avoid if you want to win. Also to drive on gravel is like driving on ice, but that's really not that irritating. And every time your car goes arial you'll wait an eternity because NFS:U slows down to show off it's EXTREMELY poor physics engine, which means to show the crash in slow motion, ofcourse you cannot skip this. Bahh this game had promises, but nah, it's a lowdown. My favourite in the NFS series is still porche unlimited (or what ever it's called)... The cool part about NFS:U is still the upgrade part, but alas, whenever you get a really cool upgrade, so does your opponents too...
Happy motoring
Hasse
Well after reading that article about a cheesy game such as nfs: underground I'm beginning to doubt THG even further. It's a hardware review site, please do not delve into games too. Ahh well , back to my real rant: The other games in the NFS series has alot better handling, realism and physics engine than NFS:U has. All other cars (the "traffic") are only simple polygons with no texture and little shading. Either my GPU (Ti4600) does not cope with this game (also tried on a 9700PRO with same result) or the game really sucks when it comes to quality graphics as a whole. Don't get me wrong, the cars and the scenery is wonderful, it's just the traffic that sucks. Second, the game is extremely monotonous, there is very little except the 3 different types of play (sprint is street racing same as laps, same [-peep-] new wrapping): Drag racing (totally unrealistical the way the car handles regarding steering), Drift (which sole intent is to take "wide" turns and burn alot of rubber, which is also the easiest race type to win) and Last the standard way with either laps or just from a-b. Ofcourse they have the knockout variety as allways. The real problem with NFS:U is not the gameplay, that's just plain annoying at times, but one will accept it just because it's kinda fun to drive as long as you don't crash into anything. EA games have removed the damage to cars when crashing instead your car does impossible movements in the air, like forward flips, screws, tripple loops. These incidents occurs if you crash a car in the rear, in the front there are other varieties, those incidents REALLY pisses you off after a time, because they're hard to avoid if you want to win. Also to drive on gravel is like driving on ice, but that's really not that irritating. And every time your car goes arial you'll wait an eternity because NFS:U slows down to show off it's EXTREMELY poor physics engine, which means to show the crash in slow motion, ofcourse you cannot skip this. Bahh this game had promises, but nah, it's a lowdown. My favourite in the NFS series is still porche unlimited (or what ever it's called)... The cool part about NFS:U is still the upgrade part, but alas, whenever you get a really cool upgrade, so does your opponents too...
Happy motoring
Hasse