News Nintendo Switch 2 developers confirm DLSS, hardware ray tracing, and more

Lol, they have so far advertised raytracing, 4K60, and 1440p120. Lol. You're not getting either of those things.... EVER..... unless it's an indie 2D sidescroller or a Switch 1 game.... like SMBW...... and even that's a maybe. This is equivalent to when PS5 used to have 8K labeled on the box.

Most games on Switch 2..... that actually matter...... will be 1080/720p @ 60 or 30, and will need lots of help from DLSS. The chip in this thing is basically a nerfed 3050 mobile. Keep expectations very low.

Don't get wrong, I mean, I'm just as excited as everyone else, we all love Mario, Zelda, blah blah blah. But we need to be realistic and honest about this
 
Get ready for your games running with "ray tracing" using DLSS (likely in performance or lower mode) and frame gen just to get a "playable" 40-50fps.

That upscaled 360/420p image with a side of extra latency (due to frame gen) is going to make for one awesome playing experience!
 
I was really considering getting a Switch 2 but when I heard about the price of games I reconsidered.
Too bad they don't have a discount for people who started out with 8-bit Nintendo as a kid. 🤔
 
Lol, they have so far advertised raytracing, 4K60, and 1440p120. Lol. You're not getting either of those things.... EVER..... unless it's an indie 2D sidescroller or a Switch 1 game.... like SMBW...... and even that's a maybe. This is equivalent to when PS5 used to have 8K labeled on the box.

Most games on Switch 2..... that actually matter...... will be 1080/720p @ 60 or 30, and will need lots of help from DLSS. The chip in this thing is basically a nerfed 3050 mobile. Keep expectations very low.

Don't get wrong, I mean, I'm just as excited as everyone else, we all love Mario, Zelda, blah blah blah. But we need to be realistic and honest about this

they didn't say native 2k 120 and 4k at 60. these units will have dlls and ps4 pro could do 1080p and 1440p just fine and upscale to 4k. most games that i had ran at 1080p fine and had option of upscaling on the pro.

its a custom processor which you cant really compare it to anything really.
from what I can tell its either 1536 at 128 bit bus or 2048. chip while that is bang on 3050. the os will be quite light so I can see some improvements on performance.

we don't know the full bandwidth.

personally it should be performance a improved ps4 pro because ARM Cortex-A78C would beat the snot out of the ps4 pros jaguar cores.

realistically its one of the most powerful handhelds your going to get that wont play like garbage.

the price of games going 80 usd is a bit jarring
 
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Value my butt. What value are they talking about when games cost $80-90.
I'm willing to pay 80 for a game that is free of microtransactions. Willing but I don't like it. I feel that TOTK was worth $70. But any game over 50 and it has microtransactions for progression, it aint happening. I want to trust Nintendo, but if Mario Kart World will have alternate monetization after the $80 price point then they can stuff it
 
they didn't say native 2k 120 and 4k at 60. these units will have dlls and ps4 pro could do 1080p and 1440p just fine and upscale to 4k. most games that i had ran at 1080p fine and had option of upscaling on the pro.

its a custom processor which you cant really compare it to anything really.
from what I can tell its either 1536 at 128 bit bus or 2048. chip while that is bang on 3050. the os will be quite light so I can see some improvements on performance.

we don't know the full bandwidth.

personally it should be performance a improved ps4 pro because ARM Cortex-A78C would beat the snot out of the ps4 pros jaguar cores.

realistically its one of the most powerful handhelds your going to get that wont play like ass.

the price of games going 80 usd is a bit jarring
I like and agree with most of what you're saying except for one of the most powerful handhelds. I liken it to the Steam Deck as a PC portable and you're sure to see Cyberpunk 2077 and Elden Ring comparisons between the two portable devices. I don't even know if the Switch 2 will have those two games running much better than the Steam Deck. It is Nvidia so there's likely a chance it will but then there's the potential for a Steam Deck 2 next year.

It's an uphill battle for Nintendo and I wish them success. Their quirky kid friendly designs are what I enjoy. Seeing them get out of the hardware game and possibly be controlled by another company would be a sad day. But business gotta be business
 
The only incorrect thing here is this part. "its 4k not 1080 p". It's not 4k, you said it earlier that it's upsampled. So its just that upsampled 4k. I stand on principal to not use DLSS and the like but I also concede that it's an impressive technology and games generally don't look worse, potential latency issues aside.
 
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Value my butt. What value are they talking about when games cost $80-90.
Games have been artificially kept "cheap" and untouched by inflation for three decades realistically speaking they should have been $80 in 2012

So while it may be unpopular to say game should be more expensive there's a reason why quality and gaming has tanked and it goes beyond just the obvious. The monetary equation stopped making sense years ago but we didn't stop getting games.

Inflation over The last 5 years alone should have pushed games well above their current price which we've enjoyed for quite a long time, what three console generations? $10 jump we last got didn't even cover inflation let alone cost of creation regardless of whether it's a huge AAA or small indie title. It's unsustainable
 
Games have been artificially kept "cheap" and untouched by inflation for three decades realistically speaking they should have been $80 in 2012

So while it may be unpopular to say game should be more expensive there's a reason why quality and gaming has tanked and it goes beyond just the obvious. The monetary equation stopped making sense years ago but we didn't stop getting games.

Inflation over The last 5 years alone should have pushed games well above their current price which we've enjoyed for quite a long time, what three console generations? $10 jump we last got didn't even cover inflation let alone cost of creation regardless of whether it's a huge AAA or small indie title. It's unsustainable

Some issues with that we didn't have dlc butchering games to death during PS3 and Xbox 360 that was quite tame they just found other avenues to jack up price without it looking at jacking it up.

That and there are far more gamers now then ever market has grown to keep prices down but it's poor decisions political or price hike that will kill off a game selling for 60 at launch will do better. That and Nintendo never drops price.
 
I like and agree with most of what you're saying except for one of the most powerful handhelds. I liken it to the Steam Deck as a PC portable and you're sure to see Cyberpunk 2077 and Elden Ring comparisons between the two portable devices. I don't even know if the Switch 2 will have those two games running much better than the Steam Deck. It is Nvidia so there's likely a chance it will but then there's the potential for a Steam Deck 2 next year.

It's an uphill battle for Nintendo and I wish them success. Their quirky kid friendly designs are what I enjoy. Seeing them get out of the hardware game and possibly be controlled by another company would be a sad day. But business gotta be business

I would say it's more powerful gpu wise under the hood then valve. CPU wise valve slams it against the wall.

Cyberpunk 2077 and elden ring can both lean on the hardware hard.

It's really going to come down to how well developers outside Nintendo do arm.

Realistically the decks gpu I find disappointing because it be better with 12 cu then the 8 it has now

With Nintendo as usual it will be there own wheel house that will get the most from it.