News Nintendo Switch 2's 3.5 million opening weekend sales smashes brand's console record — beats Switch 1's opening month by almost a million in four days

And yet, I've been to three Walmarts in the past week, and all of them had Switch2s on the shelf waiting for buyers.

So, Nintendo at least nailed the launch day supply chain issues from last model. If you have too much money to spend on a game console right now, no need to rush down and panic-buy. And hopefully that obviates and castrates the scalpers.

I was one of the lucky ones that got the OG Switch on launch day, and I did not buy one this time. But it was interesting and good to see that they were still available past launch day itself.
 
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And yet, I've been to three Walmarts in the past week, and all of them had Switch2s on the shelf waiting for buyers.

So, Nintendo at least nailed the launch day supply chain issues from last model. If you have too much money to spend on a game console right now, no need to rush down and panic-buy. And hopefully that obviates and castrates the scalpers.
Yeah, I would say their plan worked out magnificently. Though to be fair, apparently today was restock day, so if you looked today, of course you saw a bunch of consoles. Apparently they were pretty sold out on Thursday, for example. Of course, supply and demand is always a regional thing, too; there ought to be a couple places where demand wasn't as big, and more consoles went unsold. That's bound to happen in some places.
 
Yeah, I would say their plan worked out magnificently. Though to be fair, apparently today was restock day, so if you looked today, of course you saw a bunch of consoles. Apparently they were pretty sold out on Thursday, for example. Of course, supply and demand is always a regional thing, too; there ought to be a couple places where demand wasn't as big, and more consoles went unsold. That's bound to happen in some places.

No it was Friday and the weekend. So not "after a restock".
 
And just like that, Nintendo's anti-consumer practices have been justified. When nobody cares and buys the products regardless, why would companies have ANY incentive not to incorporate hostile features (like remotely bricking consoles or turning physical games into physical product license keys) into their products?

It is what it is, I suppose.