Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
Johnny Bravo wrote:
> On Sat, 19 Mar 2005 16:36:30 +0000, Shawk <shawk@clara.co.uk.3guesses>
> wrote:
>
>
>>Haven't got the game yet but from your descriptions this sounds a little
>>like the MOHPA bug where the gun floated around and you couldn't aim no
>>matter what you did - eventually fixed with a patch but made the game
>>unplayable initially.
>>
>>Does the 1.02 patch help? Haven't seen a list of fixes.
>
>
> Have to ask, I didn't buy the game, just played it for a bit on a
> friend's computer. He's really into FPS, he'll buy just about
> anything that comes out.
>
>
>>http://patches.ubi.com/brothers_in_arms/brothers_in_arms_1.02_us_uk.exe
>
>
> Saw that it just said it had multiplayer fixes so I didn't even
> think of it improving the aiming. From what I can tell, they designed
> it like that on purpose, so that you would be nearly useless and rely
> on your squad commands to actually do anything in the game. But given
> my squad's prepensity to stand in the open in front of machinegun
> nests I fail to see how they are more help than hinderance.
>
> It's just disappointing to see "the finest battlefield implement
> ever devised."* being portrayed as a badly maintained 60 year old
> cheap chinese SKS with a worn out barrel but holding 2 less rounds.
>
> *General George S. Patton Jr.
>
Yup, took a look on the BIA forum since and a lot of folk complaining
about this. Most asking for it to be fixed in a patch and a couple
making their own patch. I guess someone will shortly post the part of
the ini file that needs to be adjusted to improve what sounds like a
potential gameplay killer.
--
I mean, you've been around a bit, you know, like, you've, uh... You've
'done it'...
What do you mean?
Well, I mean like,... you've SLEPT, with a lady...
Yes...
What's it like?