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Archived from groups: rec.games.empire (More info?)
Just played my first game with the NO_FORT_FIRE option (weekly blitz).
At first I was dismayed when I discovered I had built a nearly useless
fort, but I came to appreciate the option later. Forts are normally
too strong, IMO, and games are a little too dominated by fort strategy.
Without forts firing, artillery and battleships come into play much
more, and they're more fun because you have to worry about things like
supply and mobility. And on defense you have to rely more on units and
planes.
Anyone agree?
-Dan Damouth / Pylea
Just played my first game with the NO_FORT_FIRE option (weekly blitz).
At first I was dismayed when I discovered I had built a nearly useless
fort, but I came to appreciate the option later. Forts are normally
too strong, IMO, and games are a little too dominated by fort strategy.
Without forts firing, artillery and battleships come into play much
more, and they're more fun because you have to worry about things like
supply and mobility. And on defense you have to rely more on units and
planes.
Anyone agree?
-Dan Damouth / Pylea
