G
Guest
Guest
Archived from groups: alt.games.quake3 (More info?)
Hi,
In Quake3 I can select some standard display resolutions like 640x480,
800x600, etc.
I would like to run quake3 in a non-standard resolution (eg 720x576). The
resolution is supported by my graphics card and I can use it in Windows. But
the resolution doesn't appear in the settings menu in quake.
Can I add this resolution to quake in some way (maybe in the config file)?
Or is the list of resolutions hardcoded into the executable, like in Quake2?
In the file quake2-3.21\win32\vid_menu.c
void VID_MenuInit( void )
{
static const char *resolutions[] =
{
"[320 240 ]",
"[400 300 ]",
"[512 384 ]",
"[640 480 ]",
"[800 600 ]",
"[960 720 ]",
"[1024 768 ]",
"[1152 864 ]",
"[1280 960 ]",
"[1600 1200]",
"[2048 1536]",
0
};
I hope this piece of code didn't get copy pasted into Quake 3 😉
Johan.
Hi,
In Quake3 I can select some standard display resolutions like 640x480,
800x600, etc.
I would like to run quake3 in a non-standard resolution (eg 720x576). The
resolution is supported by my graphics card and I can use it in Windows. But
the resolution doesn't appear in the settings menu in quake.
Can I add this resolution to quake in some way (maybe in the config file)?
Or is the list of resolutions hardcoded into the executable, like in Quake2?
In the file quake2-3.21\win32\vid_menu.c
void VID_MenuInit( void )
{
static const char *resolutions[] =
{
"[320 240 ]",
"[400 300 ]",
"[512 384 ]",
"[640 480 ]",
"[800 600 ]",
"[960 720 ]",
"[1024 768 ]",
"[1152 864 ]",
"[1280 960 ]",
"[1600 1200]",
"[2048 1536]",
0
};
I hope this piece of code didn't get copy pasted into Quake 3 😉
Johan.
