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Archived from groups: alt.games.civ3 (More info?)
When will it ever be done? Working ICBMs? I have Civ3 so I dunno if
anybody thought of it yet after Civ3, but the current use of nukes are
(have been) stupid. You can literally fire all your nukes in one turn
and destroy your enemy.. an unrealistic scenario. Sure, if the enemy has
defenses, SOME might get shot down.. and the pollution you get after the
attack kinda hurts.. Who cares about pollution when you can destroy your
enemy in one turn. And nukes cut down the size of cities.. to me, the
city-blasting bombs (ICBMs) should completely destroy the city and the
land squares around it. Tactical nukes might just drop a city's pop
without destroying it outright. And pollution caused by nukes should be
in the form of radiation that can't be cleaned and will only go away
until many years pass, and you can't build on them, or near them. And
the big ICBMs should actually be something like missile silos (not
mobile missiles) that hold a few missiles each. Every city that has
missile silos in it can target a couple of cities around the world. The
control of those nukes should be in the form of a single command or
button that when pressed launches all missiles from silos in all your
cities and puts them on a path to their targets. The actual impacts
would occur in the next turn, giving all the other AI players time to
respond to your act of insane aggression by getting their nukes that are
sitting in their silos in the air. Using a tactical nuke at any given
time would also trigger a POTENTIAL response from AI. In this way, it
would make it near impossible obliterate your enemies without them
firing theirs and without destroying the world.
Eh, that's my two cents.. Hardly ever post anything but this little
issue's been eating at me since I bought the original Civ game a long
long long time ago.
When will it ever be done? Working ICBMs? I have Civ3 so I dunno if
anybody thought of it yet after Civ3, but the current use of nukes are
(have been) stupid. You can literally fire all your nukes in one turn
and destroy your enemy.. an unrealistic scenario. Sure, if the enemy has
defenses, SOME might get shot down.. and the pollution you get after the
attack kinda hurts.. Who cares about pollution when you can destroy your
enemy in one turn. And nukes cut down the size of cities.. to me, the
city-blasting bombs (ICBMs) should completely destroy the city and the
land squares around it. Tactical nukes might just drop a city's pop
without destroying it outright. And pollution caused by nukes should be
in the form of radiation that can't be cleaned and will only go away
until many years pass, and you can't build on them, or near them. And
the big ICBMs should actually be something like missile silos (not
mobile missiles) that hold a few missiles each. Every city that has
missile silos in it can target a couple of cities around the world. The
control of those nukes should be in the form of a single command or
button that when pressed launches all missiles from silos in all your
cities and puts them on a path to their targets. The actual impacts
would occur in the next turn, giving all the other AI players time to
respond to your act of insane aggression by getting their nukes that are
sitting in their silos in the air. Using a tactical nuke at any given
time would also trigger a POTENTIAL response from AI. In this way, it
would make it near impossible obliterate your enemies without them
firing theirs and without destroying the world.
Eh, that's my two cents.. Hardly ever post anything but this little
issue's been eating at me since I bought the original Civ game a long
long long time ago.

