Nah, no doubt that the Xbox GPU will be incompatible with a PC. If nothing else because the Xbox version will be much more integrated, dumping AGP and using a shared-memory architecture (graphics memory and system memory are one in the same). But it's no secret that the technology behind the Xbox and NV20 is the same. In this link (http://www.zdnet.com/gamespot/stories/news/0,10870,2631156-3,00.html) J. Allard, general manager of Xbox, comes right out and says, "...the NV20 is the core of the Xbox graphics." This indicates to me that the performance abilities should be in the same ballpark. But compare some specs from tnaw's link to the Xbox specs:
tnaw vs. Xbox
poly/sec: 40 vs. 125 (million pollygons/sec)
fillrate: 1.2 vs. 4.0 (gigapixles/sec, single or multi texture)
GPU speed: 300 vs. 250 (MHz)
memory bandwidth: 8.0 vs. 6.4 (GB/s)
The memory bandwidth could easily be different because of the entirely different memory architectures involved... but the other specs should be similar, yet are listed here as *drastically* different. Also, though the NV20 supposedly has a fasted GPU and higher memory bandwidth, the performance is way lower. Now I'm not at all trying to say that tnaw is all washed up or something, just pointing out that something is conflicting somewhere...
Regards,
Warden
tnaw's link:
http://www.geocities.com/tnaw_xtennis/NV20-3.htm
Xbox specs:
http://www.xbox.com/xbox/flash/specs.asp
<P ID="edit"><FONT SIZE=-1><EM>Edited by warden on 01/21/01 00:06 AM.</EM></FONT></P>