Nvidia 3D Vision same experience as Movie Theater 3D?

mazooni

Honorable
Jul 7, 2013
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I am considering purchasing NVIDIA 3D Vision 2 Wireless Glasses Kit. I have never seen or used the glasses in person before so I am not sure what the experience is like. Will it be similar to movie theater 3d? Will the video or game look like it is coming out of the screen?

Thanks :).
 
Solution
Hi,
I don't agree with this article on the choice of Active Shutter due to the blurry issue I discuss below:

http://www.theinquirer.net/inquirer/news/1050192/nvidia-picks-wrong-3d-glasses-technology

Some points:
1) Theater's and some HDTV's use PASSIVE glasses which have a different film over each eye. Both the left and right images are on the screen at the same time.

Disadvantage:
- This unfortunately causes the image to be slightly BLURRY since you can't completely filter just for each eye.
- It's also problematic on HDTV's since you only get HALF the pixels for each eye (so slightly blurry and less information).

Advantages:
- far cheaper glasses
- less headache issues

2) Active shutter COMPLETELY blocks the image to the right...
while i don't own an nvidia 3d vision, i own a 3d monitor with active glasses.

it's a fun to use on movies (i use ps3), for gaming, it depends on the game. Games like streetfighter are fun, some games will probably make you dizzy.
again, i dont own nvidia. the 3d is just a bonus for me, my main aim was to get 120hz
 
Hi,
I don't agree with this article on the choice of Active Shutter due to the blurry issue I discuss below:

http://www.theinquirer.net/inquirer/news/1050192/nvidia-picks-wrong-3d-glasses-technology

Some points:
1) Theater's and some HDTV's use PASSIVE glasses which have a different film over each eye. Both the left and right images are on the screen at the same time.

Disadvantage:
- This unfortunately causes the image to be slightly BLURRY since you can't completely filter just for each eye.
- It's also problematic on HDTV's since you only get HALF the pixels for each eye (so slightly blurry and less information).

Advantages:
- far cheaper glasses
- less headache issues

2) Active shutter COMPLETELY blocks the image to the right eye when the screen is showing the left eye data.

Advantage: very sharp image.

Disadvantages:
- More powerful PC required or run at lower frame rate as running at 60FPS is really 120FPS (60FPS each eye)
- some people report headaches. I think Lightboost technology or similar is used to address this and I don't know much about the statistics on this.

3) how "3D" is it?

That completely depends on how the movie or game is done; they control the 3D element to be any distance from the screen to your eye. I would imagine it would feel a bit more "3D" than passive due to the increased sharpness alone.
 
Solution