tunatuna302 :
I have a 144hz 1440p monitor, I have been having screen tearing when I dip below 144fps
Screen tearing doesn't happen because you dip below the monitor's refresh rate. Screen tearing happens
all the time unless by coincidence your graphics card happens to finish drawing a frame exactly when the screen refreshes (which is almost never).
Normally the large (and variable) difference between framerate and refresh rate means the graphics card finishes drawing a frame at random points in the image. So the tear line will jump all over the screen making it hard to see. But as your frame rate approaches the refresh rate, the movement of the tear line gradually switches from jumping all over the screen to a slow crawl. That's because at 145 fps, the video card draws an addition 1/145th of a screen each time the monitor refreshes. So the tear line slowly advances down 1/145th of the screen each refresh (meaning it takes a little over 1 second for the tear line to travel down the entire screen). Same thing at 143 fps, except the tear line moves slowly up the screen.
So unless you have v-sync on, or have a G-sync or Freesync monitor, there will always be tearing. How visible it is will depend on how sensitive your eyes are to it, and how close the framerate and refresh rate are to a ratio of two integers. (The effect most pronounced at 1:1, 2:1, 3:1, etc, less so at 3:2, 5:2, 7:2, etc, even less at 4:3, 5:3, 7:3, 8:3, etc, and so on. It's actually the same thing that makes musical chords - the frequencies of the notes in a chord are integer ratios making them harmonize with each other.)
So if you're seeing a lot of tearing and your framerate is close to 144 fps, you can try dropping your monitor's refresh rate down to 120 Hz if it supports it. That should be enough of a difference to sufficiently randomize the location of the tear lines so it's less visible (5:6 ratio, meaning a tear line at exactly 144 fps will advance over 20% of the screen each refresh). Acoustic engineers do this sort of stuff all the time to reduce the noise profile of computer fans, prevent jet engines from shaking themselves apart, etc.