[citation][nom]ohim[/nom]though i prefere amd over nvidia (even if i have an nvidia card because of Adobe and premiere pro ) i don`t really see the need of a new gpu whem my GTX 465 still holds good in Crysis with ultra detalis at full HD res. guess the GTX 5xx series is still good enough for what software is out there. Seems lately the software kinda lags behind the hardware since the bulldozer graphs clearly shows that software is not really multicore aware and even computer graphics are kinda behind the hardware. So i`m kinda ok with them researching other things about graphics like 3D which .... an industry that needs serious improvements.[/citation]
its allot like the cpu. we will always be able to use more, just because consumers dont need it doesnt mean that there arent hundreds of thousands of applications for the hardware consumers dont get. and the good part is, when the pro hardware gets a bump, so does the consumer side.
right now with games, faster gpu means next to nothing.
look at battle field 3 or hacked crysis demo.
with crysis they hacked it and got the highest setting on dx9 and it looked exactly like dx10, next to no difference
and battlefield 3, what i played of the beta on my brothers computer, and keep in mind, i don't know if ANY of the graphics setting made a difference on the pc because i cant tell, but with what they were set at, i couldn't see a reason they couldn't have used dx9 and supported everyone with a pc who games.
the next real leap in graphics isnt going to be pushing more pollys, or higher res textures, because right now, if a game has 4 million pollys or 8 million, we cant really see a difference, and on the pc, unless you walk into a wall and are looking for poor textures, they don't exist any more. the next leap will be tessellation, and right now its still in its infancy. i mean look at the tech demos, once those go into real time game play, in a significant way, such as the the one nvidia demo were the sculpture is really only 20 pollies but gets expanded to 10000 or something insane with tessellation.
till that hits in a significant way (look at crysis 2, half the tessellation shots i had to be told what changed, because its so minimal) we will get little refreshes in hardware that make them more powerfull but not realy seeing a difference except frame rates.