0.2Tflops FP64? Is Nvidia kidding with this quadro?
That's an awesome card for viewport performance but of no use in compute intensive tasks.
Then buy a Tesla. That's what NVIDIA wants such customers to do, and for the
intended target market, it makes sense, given the features that Tesla has which
the gamer cards don't. Having said that, I do think the FP64 is erring a tad too
much on the weak side for this round of updates. Teslas are good, but expensive.
At least with the original Titan there was a middleground suitable for developers,
if not for end product deployment.
Re renderers, anyone used Arion? And AE is a perfect match for FP32-only compute.
Also, gamer cards lack ECC, full speed return path and caching features of Quado/Tesla
models. This makes all the difference for some tasks. Note the 580 is strong for CUDA
for various reasons: 2X faster shader clock, big mem bw per core, etc. I talked a fair bit
with C. Angelini about this, as it seemed weird at first that the 580 remained so strong
for CUDA, but the details of how it works makes it less surprising. It beats all of the 600
series for most CUDA tasks, and the only 700 series card which can beat it consistently
(though not always) is the 780 Ti (and Titan), but the cost advantage pf used 580s
means the 3GB continues to be a strong solution for budget-starved solo pros looking
to build a good machine for AE. My test unit with four 580 3GB is faster than two Titan
Blacks (Arion bench, AE, etc.)
Ian.