i am running all amd hardware with a 4870 1gb, ive pretty much bounced back and forth between ati and nvidia over the years depending on the model and price at the time,
some of the recent articles ive read interviewing ati peoples
seem to be saying that by the time dx10.1 and dx11 codepath becomes standardized and streamlined it will more or less incorperate these physx type graphics with a lower performance hit than they do now, atleast thats the "gist" ive interpereted and gotten when reading interviews with ati people. im skeptical but i know ati likes suprising people. thier last few driver updates have been solid, i know hardware is only as good as the software that runs it.
does it all boil down to open cl? with that more or less incorperate and swallow all these things in the future?
sure the aquisition of aegia? or whatever gave nvidia the lead out of the gate with physx type stuff, wondering if any programmers have any insight into this.
current physx cards are super expensive and show little benefit, im personally more exited about an add in caustic card, to think i might be buying 3 types of video cards in a year or two is kind of crazy, not to mention the crossfire and sli setups growing in number by the generation, can you imagine a tri sli or crossfire setup with two extra cards, it seems like madness. 5-6 video cards for an uber machine?
maybe an article breaking down the differences between ati and nvidia's programming philosophy more in depth would be a great read and help people decide on what to buy for the future, encompassing as a whole the industry more indepth, the technologies and where things are going, i think this is a great site, and ive been a reader for ten years, alot of the readers seem smart too, wondering what everyone elses thoughts are.
its just hard to peice toghether how the new vpu/gpu's, caustic cards, physx cards and the like will really work, or not work toghether.
all of these promising technologies are great but, again where do they really meet? weve come along way since 3dfx and it seems like were almost thier in terms of cinematic gaming. lots of exiting stuff, just hard to sift through it all if your not a software or hardware engineer.