So much going on here.... So much just plain wrong...
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Interesting read on Nvidia Reflex "technology". Simply put, it removes most of the poor design crap in the pipelines between the CPU and the display. Would be nicer if it was all streamlined to begin with, but it is what it is, at least for now. Personally, I would expect that when I hand a generated frame to the driver, it is the next thing to go out to the display. I generate the current frame as I am viewing the previous. Anything less is simply a garbage design that needs to be fixed. No excuses.
Don't even get me started on the polling of keyboard and mice. This is absolutely ridiculous. Should have been fixed back in the 80s. Probably was. Sporadic inputs like keyboard and mice should be interrupt-driven, not polled. Again, hideous design decision that should have been corrected a long time ago.
Big news: artificially high frame rates (like AI generated frames!) and most ultra high-resolution options are simply to make things pretty. They are known to cause lag. Serious gamers turn them all off. They use low resolution for the very fact that the data gets to the viewable screen significantly faster. Less lag = more wins. Unless you are playing something that doesn't require quick reaction times, then of course, making pretty is nice.
And last but not least. No one, even the experts, can tell the difference between real ray tracing and faked ray tracing . No one needs it. Please make it go away and use the freed-up hardware space for something else.
No, wait... one more... Bring back blowers! These stupid GPUs are getting too big and there is no way to get the heat out of the case without installing a dozen case fans and having open screens on all six sides. It's silly at this point. Give me a blower so I can cram my GPU into a nice small desktop case without taking up half my desk. Surely someone can devise a nice quiet blower fan.
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