hi all,
just invested in a nice (and expensive) MicroStar Nvidia GeForce FX 5900 (128mb / non-ultra version).
problem is, I think Nvidia are playing stupid games with the tech specs for the chip (or the drivers), was wondering if anyone round here might have heard anything about this sort of thing..??
Being a graphics programmer, I was quite looking forward to using some of the new features on this particular card. One set of features being the HDR (High Dynamic Range) textures - 64bit and 128bit floating point textures. Very cool.
However, a few sample programs I have say that my card doesn't support D3D9 HDR textures. The programming tools in the DX9-SDK back this up.
I have the latest drivers (44.03), so I'm either thinking that nvidia have lied on the box, or the latest drivers have disabled support for such things.
I cant find anyone who has a logical explanation to this, anyone here heard anything like this??
Cheers,
Jack
just invested in a nice (and expensive) MicroStar Nvidia GeForce FX 5900 (128mb / non-ultra version).
problem is, I think Nvidia are playing stupid games with the tech specs for the chip (or the drivers), was wondering if anyone round here might have heard anything about this sort of thing..??
Being a graphics programmer, I was quite looking forward to using some of the new features on this particular card. One set of features being the HDR (High Dynamic Range) textures - 64bit and 128bit floating point textures. Very cool.
However, a few sample programs I have say that my card doesn't support D3D9 HDR textures. The programming tools in the DX9-SDK back this up.
I have the latest drivers (44.03), so I'm either thinking that nvidia have lied on the box, or the latest drivers have disabled support for such things.
I cant find anyone who has a logical explanation to this, anyone here heard anything like this??
Cheers,
Jack


