I'm able to run this very smoothly on two GTX 660Ti's. It is a very nice demo but I can't wait to see stuff like this in games. Hopefully with the adaptive tessellation they can make it possible sooner rather than later.
nice demo, but if it gonna make it into game, it will be limited to what a next console can do. We wont get beyond next gen console graphic until the next next generation console come out.
Faceworks won't run on my laptop which has a GTX 675MX. I think the demo can't see the nVidia card even though I set up a profile for it in the nvidia control panel, and is instead seeing the Intel integrated graphics chipset. That's why it is having trouble initializing DX11 functionality. Shame...
Works good on my desktop machine though. The baldy has no tongue nor tonsils. Give baldy a tongue and a pair tonsils, nVidia.