Would be interesting to know, how much the improvement, if any, is with a more common CPU than the 9800X3D. Like, when a rig is CPU-bound with a 4060, can a 5060 top that? A few tests like that, one could perhaps even give recommendations about which CPU to use at least, for which GPU - as in the cut-off point, where a rig becomes GPU-bound.
As for frame generation, got me a 9070 XT this week, and curious how that looks and plays like. It sure boosts the FPS number quite some. In Cyberpunk 2077 (which has "only" FSR 3), at 3440x1440 all max and RT Ultra, it went from 83 avg. fps (min 72), to avg. 159 (min 141) with FG - with FSR on Auto (on Quality it is 135, min 120, and about 10 less with RT Psycho).
But from what I understand, FG does need a good FPS baseline, like the 83, for player-interactions to not feel sluggish. So, generally nice to check the link, where Tom's tracks the baseline numbers for the GPUs, prior to (eventual) DLSS/FSR and FG, for a more solid info, than the current: "The preview said 66 FPS for a 4060, and no one knows whether that may be with a baseline of 20."
https://www.tomshardware.com/reviews/gpu-hierarchy,4388.html