Baldur's Gate 3 will exit early access on August 3, now with DLSS 2 support, providing higher framerates for RTX owners.
Nvidia Touts DLSS and DLAA for Baldur's Gate 3 : Read more
Nvidia Touts DLSS and DLAA for Baldur's Gate 3 : Read more
It seems you've stopped using DLSS and ray tracing in gaming because DLSS doesn't offer better visuals compared to native resolution, and ray tracing results in a blurry or Vaseline-like appearance in games. You view this as a reflection of how people often idealize and hype technologies, similar to "The Emperor's New Clothes" fable, where people pretend to see something beautiful that isn't actually there.Honestly I stopped using DLSS and raytracing; the former looks worse than native and the latter makes it look like vaseline got smeared allover the games. In either case one can see that "The Emperor's New Clothes" fable was more of a primer on humans self inflicted idealized blinders.