It's easy to see what's happening in the R&D department over at NVidia. See, the problem here is that.... AI GPUs require tons and tons of VRAM. VRAM is finite, so they are trying to put as little VRAM as possible on GeForce cards so there is more for AI cards, because that's where all the money is. So they are trying to find a way to make it so games can use less VRAM. So..... fake frames it is!!!.... You're gonna see more and more different variants and addons to DLSS/MFG. It will get to the point where GPUs will just stop increasing VRAM and do very little rendering, and it will all be AI/MFG/DLSS based and optimized to be VRAM efficient. What this means is that gen over gen uplifts in VRAM will be very little.
By the time you get to the RTX 9000 series, VRAM won't be a whole lot better than the 50 series. VRAM Capacities on RTX 9000 cards in 6 years from now:
9090 = 48GB
9080 = 32GB
9070Ti = 24GB
9070 = 20GB
9060Ti = 16GB
9060 = 16GB
9050 = 12GB
You read it here first. That's 4 gens ahead of what we have now. It looks awful for a 4-gen jump, but that's the way it will be. Why? Because VRAM will become scarce as it all gets absorbed by the AI industry, and DLSS/MFG will be designed to be optimized to use very little to no VRAM for games. This means less VRAM on GeForce cards for more VRAM on AI cards. All your frames will be fake frames by this point. Why? Because AI is taking over and that's where the VRAM is needed. Let's jump ahead even further........
15090 = 64GB
15080 = 48GB
15070Ti = 40GB
15070 = 32GB
15060Ti = 24GB
15060 = 24GB
15050 = 16GB
That's 20 years from now. Some of us reading this will probably be dead by then. Look at those numbers, those are close to 2x what we have now. We will have MFGx120 & DLSS 14.0. Before you call me crazy with these predictions, just remember, the 2060 comes in a 12GB variant and the 5060Ti we have now comes in a 8GB variant. That means in some VRAM-heavy games, the 3 gen old GPU thats 1 tier lower will perform better.
And then when customers cry about the 15090 that they paid $10K for with so little VRAM, NVidia will just come out and say "64GB is enough for todays games, we dont need anymore than that" ..... that's because we aren't actually rendering/rasterizing the games anymore. Its all fake frames and AI.
It's all because of AI. AI is where the money is and that's where the VRAM is needed. Those values I gave for the 15XXX series, with true, full native rendering should be 4x those values in 20 years. But they won't be. Real rendering/rasterization will be history and it will all be MFG/DLSS/AI based