Odp: RE: RF21 and RF22?

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Archived from groups: rec.games.corewar (More info?)

Dnia 15-12-2004 o godz. 22:59 Sascha Zapf napisal:
> Will wrote:
> > Maybe not random core, but a known pattern.
[...]
> Yeah, known Pattern and a multi-mod Core like 8192 needs very
tricky scanners.
[...]
Hey, hey, hold on! You guys try to make rules more complicated.
More complicated rules need more explanations and make more
problems in implementation. I was thinking about simple but hard
rules, which would make this round so interesting to play.
And by the way: I was thinking about another useful option in
pMARS - preloading core from external file. I think it can be
useful in debugging. I had many times to put some instructions
into the core before fight when I wanted to test my scanner
without loading any dummy-warrior opponent. Why not to store
predefined core in a file you have to load instead of typing so
many times the same pattern into the same place in the core? What
do you think?
Lukasz

-= "War is a problem, never a solution" =-
-= "Wojna jest problemem, a nie rozwiazaniem" =-

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Archived from groups: rec.games.corewar (More info?)

Lukasz Adamowski wrote:

> without loading any dummy-warrior opponent. Why not to store
> predefined core in a file you have to load instead of typing so
> many times the same pattern into the same place in the core? What
> do you think?

Cool. Now the warriors have to adapt to the alien surrounding. It is
like going to Mars and we expect the robot can assist us buiding a
colony. I probably send a space-silk to dominate the planet. How about
adding immortal alien(s) as additional warriors so that the winner of
the two contesting opponents is the one that not-die-first. Immortal
alien can be scanner that can make silks crumble.

/Zul