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So I am installing the /Jedi Knight II Collector's Edition, /which I
picked up cheap on Amazon.com's auctions, and it includes the older
games /Dark Forces /and /Dark Forces II: Jedi Knight. /Remember the good
old days before realtime CGI, when everybody assumed that in a few more
years high production value games would come on half a dozen CDs?
--
"I keep six honest serving men (they taught me all I knew); their names
are What and Why and When and How and Where and Who." -- Rudyard Kipling

--
[The address listed is a spam trap. To reply, take off every zig.]

"I wasn't aware the Tokyo police employed uneducated, paranoid, delusional foreign delinquents."
"In my case, they made an exception."
-- MegaTokyo
 
Archived from groups: alt.games.whitewolf (More info?)

"Richard Clayton" <reZIGclaytonZIG@verizon.net> wrote in message
news:c6rl6l$fsvvg$1@ID-224727.news.uni-berlin.de...
> So I am installing the /Jedi Knight II Collector's Edition, /which I
> picked up cheap on Amazon.com's auctions, and it includes the older
> games /Dark Forces /and /Dark Forces II: Jedi Knight. /Remember the good
> old days before realtime CGI, when everybody assumed that in a few more
> years high production value games would come on half a dozen CDs?
> --

Damn, now I have to re-install Wing Commander 3 & 4. (Never got 5, and my PS
versions were sold by my idiot brother).

Of course, most games anymore do come on at least 2 CDs. Throw in expansions
and it can climb to a full dozen. Then many are on DVD (for consoles
anyway). Do any of those have decent multiplayer? Only Jedi Academy supports
Live...
 
Archived from groups: alt.games.whitewolf (More info?)

JJ wrote:
> "Richard Clayton" <reZIGclaytonZIG@verizon.net> wrote in message
> news:c6rl6l$fsvvg$1@ID-224727.news.uni-berlin.de...
>
>> So I am installing the /Jedi Knight II Collector's Edition, /which I
>>picked up cheap on Amazon.com's auctions, and it includes the older
>>games /Dark Forces /and /Dark Forces II: Jedi Knight. /Remember the good
>>old days before realtime CGI, when everybody assumed that in a few more
>>years high production value games would come on half a dozen CDs?
>>--
>
> Damn, now I have to re-install Wing Commander 3 & 4. (Never got 5, and my PS
> versions were sold by my idiot brother).
>
> Of course, most games anymore do come on at least 2 CDs. Throw in expansions
> and it can climb to a full dozen. Then many are on DVD (for consoles
> anyway). Do any of those have decent multiplayer? Only Jedi Academy supports
> Live...

True, but I find it amusing to reflect on forecasts from ten years ago,
when "interactive movie" was a hot phrase in the gaming industry, and
everybody thought the next step in gaming evolution would be a
forty-hour game with thirty-eight hours of professionally acted
digitized cutscenes. It reminds me of the famous computer engineer from
the early forties who said something like "By the year 2000, computers
will be one hundred times as big and nearly TEN TIMES as fast!"
--
[The address listed is a spam trap. To reply, take off every zig.]

"I wasn't aware the Tokyo police employed uneducated, paranoid,
delusional foreign delinquents."
"In my case, they made an exception."
-- MegaTokyo
 
Archived from groups: alt.games.whitewolf (More info?)

"Richard Clayton" <reZIGclaytonZIG@verizon.net> wrote in message
news:c7bgg0$1arkh$1@ID-224727.news.uni-berlin.de...

> True, but I find it amusing to reflect on forecasts from ten years ago,
> when "interactive movie" was a hot phrase in the gaming industry, and
> everybody thought the next step in gaming evolution would be a
> forty-hour game with thirty-eight hours of professionally acted
> digitized cutscenes.

It worked for Wing Commander, I wonder why nobody else managed? Ohhh...
right. Nobody else tried. (The key combination of words being
'professionally acted').

> It reminds me of the famous computer engineer from
> the early forties who said something like "By the year 2000, computers
> will be one hundred times as big and nearly TEN TIMES as fast!"
> --

Ohhhh... now I want to put WC on my new laptop...
 
Archived from groups: alt.games.whitewolf (More info?)

JJ wrote:

>
> "Richard Clayton" <reZIGclaytonZIG@verizon.net> wrote in message
> news:c7bgg0$1arkh$1@ID-224727.news.uni-berlin.de...
>
> > True, but I find it amusing to reflect on forecasts from ten years ago,
> > when "interactive movie" was a hot phrase in the gaming industry, and
> > everybody thought the next step in gaming evolution would be a
> > forty-hour game with thirty-eight hours of professionally acted
> > digitized cutscenes.
>
> It worked for Wing Commander, I wonder why nobody else managed? Ohhh...
> right. Nobody else tried. (The key combination of words being
> 'professionally acted').

I seem to recall several imported japanese video games that were
acclaimed for doing such a thing, so "Nobody else tried" isn't quite
right.

Now, if you consider that some people (like myself) find this to be
PAINFULLY BORING ... one might find another reason that such a thing
didn't take off.
 
Archived from groups: alt.games.whitewolf (More info?)

James Stein wrote:
>
> Now, if you consider that some people (like myself) find this to be
> PAINFULLY BORING ... one might find another reason that such a thing
> didn't take off.

I think the "painfully boring" has it.

Not always, but if the game is more cut scene than game, it's not a
game. :)

--
Elizabeth D. Brooks | kali.magdalene@comcast.net | US2002021724
Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG
AeonAdventure | "Dobby likes us!" -- Smeagol
-- http://www.theonering.net/scrapbook/view/6856
 
Archived from groups: alt.games.whitewolf (More info?)

Julie d'Aubigny wrote:

> I think the "painfully boring" has it.

> Not always, but if the game is more cut scene than game, it's not a
> game. :)

Hey, I /like/ Metal Gear Solid 2!
--
Stephenls
Geek
"I'm as impure as the driven yellow snow." -Spike