Archived from groups: rec.games.roguelike.nethack (
More info?)
BManx2000 wrote:
>>>>> On that special day, Benjamin 'blindcoder' Schieder,
>>>>> (blindcoder@scavenger.homeip.net) said...
>>>>>
>>>>>> OTOH, you'd also have to polymorph items flying through a polytrap.
>>>>>
>>>>> Not if they are *flying*. I think, traps should be triggered by
>>>>> contact (mainly weight).
>>>>
>>>> Do flying monsters trigger poly traps? Some monsters automatically
>>>> avoid falling in pits, due to flying/hovering (ghosts, IIRC, bats as
>>>> well?); do these trigger poly traps? Can they "deliberately jump"?
>>>
>>> The weight of a bird that's flying inside a box can be measured when you
>>> put the box on a scales. The weight of a dart flying through the area
>>> cannot. So it'd be reasonable if flying (as opposed to levitating)
>>> monsters triggered traps, but thrown objects didn't.
>>
>> Hmmh.. I never did simulations, but my impression is that the reactio
>> force of a bird is scattered over a much larger area than it would be
>> when it would walk. I doubt that the pressure induced by a flying
>> raven would suffice to trigger a pressure plate designed for
>> newts&more. And most larger flying monsters obviously use magic or
>> they couldn't fly at all.
>> Best,
>> Jakob
>
> Here's an easy, non-scientific explanation: Polymorph traps magically
> detect living creatures, and ignore non-living items.
Not true. I've seen many a mummy, ghoul and vampire halfway through a
magic whistle polypolka and all of them have been turned into something
more useful. Golems too.