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This is one of the Last Wolf Man's Powers. I'm going by the
Un-Revised version of Hero 5th Edition. I'd appreciate it if
somebody would carefully read the below, and point out what
I've done wrong:
The Power is that the Last Wolf Man, a Shaman, can boost the
EGO of the people around him, so that they can better
withstand magic, fear, manipulations and so forth. He can't
boost his own EGO.
Succor Ego 3d6, base cost 15 points
I assume Succor, like Aid, can automatically be used on
others, therefore I have *not* taken the "Useable on Others"
Advantage.
I have taken Useable on up to 16 targets, however. 2 targets
would be +1/4, 4 targets would be +1/2, 8 targets would be
+3/4, and 16 targets is +1.
Thus the Active Point cost is 30.
(I've had cases in which the AcP cost was a fractional
number. Do I then round up or down? Nowhere in FRED is the
rounding conventions explained thoroughly).
On to the Limitations:
Activation Roll 11- (-1)
Only Useable on Others (can't be used on Self) (-1/2)
(see above)
Costs x2 END (-1/2)
Total Limitations: -2
Total point cost:10
Active Points/10 = 3, thus the base END cost is 3 per usage,
but this is multiplied by 2, to get a final END cost of 6
per usage.
In an earlier version, the Shaman had a Power with an AcP
cost that was not divisible by 10. IIRC it was 34 or
something like that. That Power also had x2 END cost. Do I
then say 3.4 x 2 = 7 END/usage, or do I round 3.4 up to 4
before I multiply by 2? Or do I round 3.4 down to 3, before
multiplying by 2?
Lastly a question: What if I wanted the Succor EGO Power to
cost END based on the number of targets affected? Like
normal END cost for 1-2 targets, x2 END cost for 3-4
targets, x3 END cost for 5-8 targets or x5 END cost for 9-16
targets? How can I do that? Usually the Shaman will Succor
much fewer than 16 people, so it'd be good if he could
conserve his END. It would also be okay if the cost to
Succor many people (9-16 or 13-16) was ridiculously high (x8
or x10 END) because he'd only do that in emergencies.
(He also actually has two Succor EGOs, the 3d6 one above,
and a further 4d6 bought with more Limitations: Takes Extra
Time, and x4 END).
What about taking a very high Succor EGO, like 16d6, and
then requiring the Shaman to distribute the dice among the
targets? That way, the first 4d6 could be normal END cost,
the next 4d6 could be x2 END, the next 4d6 again could be x4
END and the last 4d6 could be x8 END (similar to the huge
20d6 EB example early in the Limitations section in FRED).
Is there a way to do that, and is it cost-efficient in terms
of character points?
--
Peter Knutsen
sagatafl.org
This is one of the Last Wolf Man's Powers. I'm going by the
Un-Revised version of Hero 5th Edition. I'd appreciate it if
somebody would carefully read the below, and point out what
I've done wrong:
The Power is that the Last Wolf Man, a Shaman, can boost the
EGO of the people around him, so that they can better
withstand magic, fear, manipulations and so forth. He can't
boost his own EGO.
Succor Ego 3d6, base cost 15 points
I assume Succor, like Aid, can automatically be used on
others, therefore I have *not* taken the "Useable on Others"
Advantage.
I have taken Useable on up to 16 targets, however. 2 targets
would be +1/4, 4 targets would be +1/2, 8 targets would be
+3/4, and 16 targets is +1.
Thus the Active Point cost is 30.
(I've had cases in which the AcP cost was a fractional
number. Do I then round up or down? Nowhere in FRED is the
rounding conventions explained thoroughly).
On to the Limitations:
Activation Roll 11- (-1)
Only Useable on Others (can't be used on Self) (-1/2)
(see above)
Costs x2 END (-1/2)
Total Limitations: -2
Total point cost:10
Active Points/10 = 3, thus the base END cost is 3 per usage,
but this is multiplied by 2, to get a final END cost of 6
per usage.
In an earlier version, the Shaman had a Power with an AcP
cost that was not divisible by 10. IIRC it was 34 or
something like that. That Power also had x2 END cost. Do I
then say 3.4 x 2 = 7 END/usage, or do I round 3.4 up to 4
before I multiply by 2? Or do I round 3.4 down to 3, before
multiplying by 2?
Lastly a question: What if I wanted the Succor EGO Power to
cost END based on the number of targets affected? Like
normal END cost for 1-2 targets, x2 END cost for 3-4
targets, x3 END cost for 5-8 targets or x5 END cost for 9-16
targets? How can I do that? Usually the Shaman will Succor
much fewer than 16 people, so it'd be good if he could
conserve his END. It would also be okay if the cost to
Succor many people (9-16 or 13-16) was ridiculously high (x8
or x10 END) because he'd only do that in emergencies.
(He also actually has two Succor EGOs, the 3d6 one above,
and a further 4d6 bought with more Limitations: Takes Extra
Time, and x4 END).
What about taking a very high Succor EGO, like 16d6, and
then requiring the Shaman to distribute the dice among the
targets? That way, the first 4d6 could be normal END cost,
the next 4d6 could be x2 END, the next 4d6 again could be x4
END and the last 4d6 could be x8 END (similar to the huge
20d6 EB example early in the Limitations section in FRED).
Is there a way to do that, and is it cost-efficient in terms
of character points?
--
Peter Knutsen
sagatafl.org