OpenGL 4.5 vs OpenGL 4.4

B-man33

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Aug 9, 2014
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I was comparing GPU's the other day and realized (more specifically the EVGA GTX 980 ti and the EVGA GTX 980 ti classified) the EVGA GTX 980 ti classified is running on openGL 4.4 where the EVGA GTX 980 ti is running on openGL 4.5.

It got me wondering, will openGL 4.5 be more future proof then openGL 4.4?
What is the difference between openGL 4.4 and 4.5? Anything noticeable?
Will I see any performance difference or not really? Does it have anything to do with performance?

I need more V-RAM and a more future proof GPU, I use my PC for gaming, recording and video editing, current specs are:

CPU: i7 4790K
RAM: 16 GB (2 X 8) @2133MHZ
PSU: 1050 Watt certified gold edition
GPU: GTX 770 2GB (that 2GB of V-RAM is just not enough for 144Hz 1080p monitor and games in ultra)
OS: Windows 10
 
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I was meant to replay about this much earlier.

Anyway you should not worry about it. Any 980ti will be able to support OpenGL 4.5 (and upcoming Vulcan) just fine because the driver needed to support OpenGL were distribute by nvidia themselves anyway. Also OpenGL based games are very rare on windows based machine. It is a different story if you were using Linux though.
I was meant to replay about this much earlier.

Anyway you should not worry about it. Any 980ti will be able to support OpenGL 4.5 (and upcoming Vulcan) just fine because the driver needed to support OpenGL were distribute by nvidia themselves anyway. Also OpenGL based games are very rare on windows based machine. It is a different story if you were using Linux though.
 
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