Opinion/Poll Question

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Archived from groups: alt.games.vga-planets (More info?)

For other hosts:

Do you penalize players for joinging a game, and then only to quit before
the game even starts? I seem to have a few players who like to browse
through the games, join a game, and then when they see its not what they
like, they quit the game, and then go on to another. Just curious how
others deal with this "problem".

Ed

--
Please don't just hit "reply" to reply to this email. Be sure to reply to
the email address I have sent it from.
 
Archived from groups: alt.games.vga-planets (More info?)

* edsvga <host@battlestarcommand.com> wrote:

> Just curious how others deal with this "problem".

blacklist

Regards, Heiko
 
Archived from groups: alt.games.vga-planets (More info?)

Thanks Heiko, I have a sneaking suspicion that these four players maybe
actually one person using 4 different email addresses... but not positive.

Ed
 
Archived from groups: alt.games.vga-planets (More info?)

* edsvga <host@battlestarcommand.com> wrote:

> Thanks Heiko, I have a sneaking suspicion that these four players
> maybe actually one person using 4 different email addresses... but
> not positive.

You could check their client registration code.

Regards, Heiko
 
Archived from groups: alt.games.vga-planets (More info?)

Thats already been done, however since only one of them has actually played,
I am unable to check the others...

Ed
 
Archived from groups: alt.games.vga-planets (More info?)

You have no sort of 'testgame' where the players have to play at least one
turn until they can join real games ?

well. then there's no solve for this prob... i guess

--
www.tshq.de ---- German Ressource for Tholian Strategies
"edsvga" <host@battlestarcommand.com> schrieb im Newsbeitrag
news:10hvuehtbkj9213@corp.supernews.com...
> Thats already been done, however since only one of them has actually
played,
> I am unable to check the others...
>
> Ed
>
>
 
Archived from groups: alt.games.vga-planets (More info?)

On Sun, 15 Aug 2004 14:51:09 -0600, "edsvga"
<host@battlestarcommand.com> wrote:

>For other hosts:
>
>Do you penalize players for joinging a game, and then only to quit before
>the game even starts? I seem to have a few players who like to browse
>through the games, join a game, and then when they see its not what they
>like, they quit the game, and then go on to another. Just curious how
>others deal with this "problem".
>
>Ed

I would suspend them for a period of time and inform them. If he/she
likes playing at your host, you would hope that he/she would learn
from the suspension. If they do it again, blacklist them.
 
Archived from groups: alt.games.vga-planets (More info?)

Heiko Schlenker wrote:
> * edsvga <host@battlestarcommand.com> wrote:
>>Just curious how others deal with this "problem".
>
> blacklist

just curious: what's wrong with quitting *before* the game starts? A
reasonable time period before the start, of course, not 5 minutes before
hostrun zero.

I just remember that my brother signed up for a game at Planetsserver
(tlist1), but the game would not fill up. Almost a *year* later the game
actually started. A year can change a lot in your life. So why shouldn't
you be able to resign at that time?

The bad ones which deserve blacklisting are those who quit in turn one
or two because they do not like their homeworld placement. If you quite
before the first turn, the host can still find a replacement.


Stefan
 
Archived from groups: alt.games.vga-planets (More info?)

Quiting before the host run is not necessarily a "problem"... its the fact
that I have four players who all join at the same time... fill up four
slots... slots that could be taken by other players.... those players see
the slots full and don't join.. can't. Then those four players quit all
four slots.... it seems to be unfair to other "legitimate" players who would
like to join and don't because the slots are taken.... especially if these
four players have done it at least one time before.... and yes, this has
been after the game has started in some circumstances...

Ed
 
Archived from groups: alt.games.vga-planets (More info?)

* Stefan Reuther <stefan.news@arcor.de> wrote:

> just curious: what's wrong with quitting *before* the game starts?

Quitters prevent others from joining.

Regards, Heiko
 
Archived from groups: alt.games.vga-planets (More info?)

Heiko Schlenker wrote:
> * Stefan Reuther <stefan.news@arcor.de> wrote:
>
>>just curious: what's wrong with quitting *before* the game starts?
>
> Quitters prevent others from joining.

That's why I said "weeks before hostrun zero". So others still have a
chance, and hosts can find a replacement.

Granted, someone might have said "too bad this game is full" and taken a
different one. But if the game is full, it probably has started, so it
is no longer "weeks before hostrun zero". But even if not, life's tough,
why should everything work smoothly all the time?

No doubt, quitting is a sin, but I think quitting before a game starts
is one of the lesser ones. Not a mortal sin like quitting when you see
that you didn't get 1st rank in turn 20. So I think blacklisting them
would be a bit too much.


Stefan
 
Archived from groups: alt.games.vga-planets (More info?)

> >>Just curious how others deal with this "problem".
> >
> > blacklist
>
> just curious: what's wrong with quitting *before* the game starts? A
> reasonable time period before the start, of course, not 5 minutes before
> hostrun zero.

At RCWorld, the first rst gets send if the game begins.. not if you
join a game. So no one can drop before the start because an bad
starting position.

At least, Hosts should try to create fair universes... it can be very
frustrating for a player if the host take no care on them... (one
player has 5 hot rocks around his HW.. another has an bovi, insectoid
and avian here.. or an Privateer has his HW between Liz, Fed and
Bird..

Ciao, Harry
 
Archived from groups: alt.games.vga-planets (More info?)

I would write a mail. Or to be honest - four mails!

Then this guy at least has to reply four times. If not at least two of
four mails come back you can be sure what happened and ban these guys
from your site.

On the other hand I don't have a problem if someone resigns long before
the game started (and if the RSTs are not sent until the game started as
mentioned from Harry below). Of course I can only say that from my point
of view and I am a player.

Cheers
Michael
 
Archived from groups: alt.games.vga-planets (More info?)

Harry Bur wrote:

>or an Privateer has his HW between Liz, Fed
Like that damn lucky George who won the game only because I didn't have
enough gas to fry him :)
 
Archived from groups: alt.games.vga-planets (More info?)

Akseli Mäki <newsgroups@spam.akseli.net> wrote in message news:<4r87i01fnh1imrhutoosljppohde1lv3eq@4ax.com>...
> Harry Bur wrote:
>
> >or an Privateer has his HW between Liz, Fed
> Like that damn lucky George who won the game only because I didn't have
> enough gas to fry him :)

In _this_ game, it was a good decision to put the Fed, Liz and Bird
around the Privateers ;-)
 
Archived from groups: alt.games.vga-planets (More info?)

G'day Ed (and other hosts),

On Sun, 15 Aug 2004 14:51:09 -0600, "edsvga"
<host@battlestarcommand.com> wrote:

>For other hosts:
>
> Do you penalize players for joinging a game, and then only to quit before
> the game even starts? I seem to have a few players who like to browse
> through the games, join a game, and then when they see its not what they
> like, they quit the game, and then go on to another. Just curious how
> others deal with this "problem".

NAVGAP policy is to allow players to join a game and when that game
gets to the starting condition (typically 11 players) it will ask each
player to confirm they want to play in that game. They must reply
with a yes (via a unique confirmation code they get sent) within 3
days or they kick removed from the game.

If a game does not get all players confirming yes, it reverts back to
taking players mode and an email is sent to all players saying why it
did not start.

If all players reply yes, then the game moves to waiting for host to
master game and players get an email telling them that.

I master the game, selecting the placement of players (I base it on
race and sometimes the player - as I do see some players seem to
always team up so I split them apart in the map, thus trying to
eliminate them from normal a natural partnership)

Up to the point of the game starting (having the game say all players
confirmed and game will start) I allow players to quit the game for no
penalty. However, I do check on the frequency of join and quit
commands looking to see who is triggering game start voting or
confirmation cycles.

If a player quits a game, after it is started, and the game is within
the first 20 turns, and I have not approved them leaving the game, I
impose a penalty on that person. If a RCCL ranked game they will get
500 points taken off them. (worst I have imposed was a 750 points).

They also go to my list of un-reliable players and will find that they
are going to not be able to automatically join NAVGAP hosted games.

Ta-ta,
Neil Grigg
(NAVGAP host)