"Film does not have a decay time like phosphor, I think I was very clear on how it is different from a monitor, monitors draw images one line at a time film does not. "
Yes! The a computer screen is really drawn whereas a movie frame is "slid" over projected light. However, it's drawn faster than human visual persistance can detect, so it might as well be the same as movie frame. Now, a movie frame is much slower (24fps or something near that) but it appears flicker free. In terms of rate, the computer monitor is cleary superior to the movie screen, yet the flicker contradiction.
Please consider and correct, if my understanding is flawed, the following:
Imagine just one 60hz draw of monitor in a slow motion world. What does the human eye see? It sees a screen that pops up, then dissappears (really fast in the real world). Now, it really isn't a static image, but since human visual motion resolution is lower than the rate of draw, it appears as a whole screen has just flashed. Also, I don't know the phosphor persistance, but I imagine the difference in persistance across the screen is not noticeable if the speed of draw is significantly faster than the persistance.
Now imaging a one frame of film sliding past a light source at the 60hz. The sliding motion is not detected since it is below visual resolution once again. It appears that an image has just flashed and dissappeared.
Now, in reality a 60hz monitor flickers whereas a movie does not seem to. In addition, the movie is much slower in frame rate. Something is wrong with this picture, no pun intended.
Oh, and yes, you did say explain how a monitor draws line by line but a movie displays "whole" (really sliding) frames, however, I did not ask for a reiteration of this but rather an explanation why this should look different to eye if visual motion resolution is slower about 60hz. In fact a movie should appear to have more flicker. I'm sure you're to busy to bother with non monitor buying questions 😉.
Quality is better than name brand, even regarding beloved AMD.