Hey guys,
I have an Dell XPS 8500 with an i7-3770 (non K), 12GB of DDR3-1600.
The graphics card is a 1GB GT 640 GDDR5.
This card is OEM only, based on new GK107 with 80GBps 128-bit GDDR5.
The core clock is 954 MHz, shader clock 1908 MHz and memory 2500 MHz.
It is basically a GTX 650, except that the core clock is lower (954 vs 1058) therefore
the fill rate is lower (30.4 vs 33.9 billion/sec). I do not know the shader clock on the
GTX 650.
The data rates of both 640 and 650 are 5000GBps (they have the same memory).
Question is, now that I have MSI Afterburner and it is working, should I overclock my
GT 640 GDDR5 to match the figures of the 650? I know it doesn't look like a lot, but I've
seen a lot of vids and the GTX 650 is capable of running BF3 (which is my main game) at
medium with FXAA at a decent 60 fps, while my GT 640 works fine at low with 60-80 fps but
struggles at medium, managing only 30-40 fps.
Any ideas guys? I'm really not in a hurry to do this; I can make do with low but those of
you familiar with BF3 might know that low and medium have the biggest difference in terms
of texture and shadow quality.
Heck the two even look the same.
GT640 image: http://www.geforce.com/Active/en_US/shared/images/products/geforce-gt-640-oem/geforce-gt-640-f-1000x580.png
GTX650 image: http://www.geforce.co.uk/Active/en_US/shared/images/products/geforce-gtx-650/geforce-gtx-650-3qtr.png
I did notice just then that the 650 has a bigger fan, but only slightly.
I have an Dell XPS 8500 with an i7-3770 (non K), 12GB of DDR3-1600.
The graphics card is a 1GB GT 640 GDDR5.
This card is OEM only, based on new GK107 with 80GBps 128-bit GDDR5.
The core clock is 954 MHz, shader clock 1908 MHz and memory 2500 MHz.
It is basically a GTX 650, except that the core clock is lower (954 vs 1058) therefore
the fill rate is lower (30.4 vs 33.9 billion/sec). I do not know the shader clock on the
GTX 650.
The data rates of both 640 and 650 are 5000GBps (they have the same memory).
Question is, now that I have MSI Afterburner and it is working, should I overclock my
GT 640 GDDR5 to match the figures of the 650? I know it doesn't look like a lot, but I've
seen a lot of vids and the GTX 650 is capable of running BF3 (which is my main game) at
medium with FXAA at a decent 60 fps, while my GT 640 works fine at low with 60-80 fps but
struggles at medium, managing only 30-40 fps.
Any ideas guys? I'm really not in a hurry to do this; I can make do with low but those of
you familiar with BF3 might know that low and medium have the biggest difference in terms
of texture and shadow quality.
Heck the two even look the same.
GT640 image: http://www.geforce.com/Active/en_US/shared/images/products/geforce-gt-640-oem/geforce-gt-640-f-1000x580.png
GTX650 image: http://www.geforce.co.uk/Active/en_US/shared/images/products/geforce-gtx-650/geforce-gtx-650-3qtr.png
I did notice just then that the 650 has a bigger fan, but only slightly.