G
Guest
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Archived from groups: rec.games.corewar (More info?)
I'm having troubles getting them.
I understand exactly how they work, but not how to write them.
I get that you pick values so that when modded by others, they decode
to the right state...but I looked at CW#70, which explains how to
write it...can't understand it.
Several questions:
Can I make an arbitrary table? For example, let's say I've got 10
states.
Can I make a p^3 that'll implement any possible switch between them?
If so, how do I make it? Let's say I've got the following (simple)
table.
state 0: strat 1. Win 1, loss 2, tie 0
state 1: strat 1. Win 0, loss 4,tie 3
state 2: strat 2. Win 4, loss 3, tie 2
state 3: state 3. Win 0, loss 5, tie 3
state 4: strat 3. win 4,loss 3, tie 5
state 5: strat 4. Win 5, loss 0, tie 4
Can someone walk me through writing a P^3 table to implement that
switch?
I'm having troubles getting them.
I understand exactly how they work, but not how to write them.
I get that you pick values so that when modded by others, they decode
to the right state...but I looked at CW#70, which explains how to
write it...can't understand it.
Several questions:
Can I make an arbitrary table? For example, let's say I've got 10
states.
Can I make a p^3 that'll implement any possible switch between them?
If so, how do I make it? Let's say I've got the following (simple)
table.
state 0: strat 1. Win 1, loss 2, tie 0
state 1: strat 1. Win 0, loss 4,tie 3
state 2: strat 2. Win 4, loss 3, tie 2
state 3: state 3. Win 0, loss 5, tie 3
state 4: strat 3. win 4,loss 3, tie 5
state 5: strat 4. Win 5, loss 0, tie 4
Can someone walk me through writing a P^3 table to implement that
switch?

