PC-Gaming Hardware Worth $20 Billion

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cmmcnamara

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This article is very true. I myself spend most of my computer related money on hardware upgrades. Hardware-wise I spent over $1000 on my old AGP system, upgrading processors, swapping dead motherboards, bigger hard drives, and went through 4 graphics cards (MX 3200, FX 5200, 9650 Pro, 7600 GS) before finally jumping the gun early this year to my Core 2 Duo platform (yay for a well paying job) and I will probably build a Core i7 system within the next couple months and I am definitely building a "fragbox" AMD based system.

After all that hardware, I have spent very little on software in comparison. I bought XP Pro 32 and 64 bit in an OEM pack for 80 bucks which lasted me years until I built my new system which had the motherboard and CPU bundled with Vista. And for games its true about the latching on. Since I was in middle school I've been playing Counter-Strike and Day of Defeat and the new Source games. Every once and a while I'll buy another game like Battlefield 2 or Call of Duty 4 but I mostly center around Valve's games and play them for years.
 

smalltime0

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I think one of the things ablut a PC which is so attractive is that you can keep it into another generation of gaming... If a few years ago you shelled out for a fast single core, a few GB of RAM and a half decent graphics card (on the PCI bus) you could potentially still be playing games on it (albiet with low graphics), at the time you would have been in the original Xbox generation.

There is also the ease in buying new parts after warranty expires, upgrading HDD capacity (more of a concern with PS3 and an optional concern with the new Xbox 360 thing).
 

the associate

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I concur with cmmcnamara. I to spend most of my cash on hardware upgrades. The part in the article about people sticking to multiplayer games for years is correct in my opinion for the most part. I still have a load of friends who play BF2 (only because EA didn't release Bad Company for the pc) and cs source. I still play these games to, however, I buy at least 4 pc games per year, this year I bought the Witcher, X3 Reunion 2.0, Supreme Commander and FarCry 2 for the pc, and intend to buy GTA4 and Fallout 3 for the pc as well, at the very least anyways ;).

As long as the games are good, pc gamers will buy them. But since we spend so much money on our machines, and since, quote "Peddie “discovered a robust market of do-it-yourselfers and consumers who upgrade their PCs with high-performance gaming graphics boards.”" we are therefore theoretically more tech savy than most casual to enthusiast console gamers, and we check our games before we drop the cash on em. So you won't see nearly as many of a stupid game sell on a pc as they do on consoles, the Nintendo Wii is a perfect example of crap games that sell big, i'm not insulting the Wii in any way here btw. And besides, one of the ironic reasons the pc gaming market is going down is strickly because idiot gaming companies like EA are stoping to release games for the pc and putting ridiculous constraints for instalations on them, their lattest drm being 3 activations, with a new activation required for every reformat and hardware upgrade, which is dumb, I upgrade hardware and reformat together what, at least 5 times per year :S? (correct me politely if i'm wrong). So no shit sherlock we will have less sales to our name, we get less games, inhuman restrictions and many of them are delayed as well. If I had a ps3 theres no doubt in my mind I would have goten gta4 when it came out, and not bother waiting 8ish months to get it for the pc.
Ive owned consoles since the super nintendo, and i've never bought as many games as I do for the pc, but if a game like age of empires 3 came out for the Wii and didnt suck, id be all over it :D
 

eklipz330

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agree'd! spent $2500 on a comp, spent $120 on games... orange box, and fallout ftw!!gtaiv is on my list though... i also came upon this 'discovery', and decided i'll only upgrade my system when it becomes an absolute neccessity to run the games
 
idiot gaming companies like EA are stoping to release games for the pc and putting ridiculous constraints for instalations on them, their lattest drm being 3 activations, with a new activation required for every reformat and hardware upgrade, which is dumb, I upgrade hardware and reformat together what, at least 5 times per year
Very true! +1. DRM is killing the PC gaming, not the economy.
 

Pei-chen

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[citation][nom]cmmcnamara[/nom]......and I will probably build a Core i7 system within the next couple months and I am definitely building a "fragbox" AMD based system.[/citation]
How are you going to put an i7 on an AMD based board?
 

radguy

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well I half to say DRM has kept me from buying some pc games. I made a big mistake when I broke with farcry 2 but its very true that I spend more on hardware than on games. What I love about pc gaming is usually how cheap you can find the games the past year I paid
Crysis $50
far cry $13
time shift $12
GRAW2 $25
portal $20
two worlds $16
UT3 $20
Grid $40
cod2 $20
supreme comander and supreme comander forged allaiance $8
Half life episode 2 $10
Cod4 $47
Lego indiana jones $30
Farcry 2 $50
Conflict denied ops $5
verse 800-900 on hardware.

I will say I took a nice little break from computer gaming but its nice to be back and I think more people are joining but again this drm thing really throws in for some problems though.
 

cl_spdhax1

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..and nvidia is one of the major sponsor for a lot of games, making their own market, for us to buy super expensive hardwares.
 

ravenware

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PC gaming is in a slump because of developers abandoning the platform.

The sales numbers for Crysis, Fallout3, Half-Life2 OrangeBox, WOW and FarCry2 show that their is a viable market in PC game sales with or without piracy.

Maybe if we see some more decent titles hit the platform that are not the typical FPS, MMORPG, RTS or a half assed console port, the numbers would be more attractive for the development world to embrance the PC and its highly advanced hardware.

And what about making games that are just fun to play and do not require a beast to operate? Most consumers own a PC of some sort, why not target the mainstream computer user as a gamer? GameTap would be a great vessel to achieve this. Microsoft could acquire the IP from TimeWarner since it is up for grabs, revamp it and merge with the "Games For Windows" project that has seemingly fallen on it's ass.
 

neiroatopelcc

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[citation][nom]ravenware[/nom]PC gaming is in a slump because of developers abandoning the platform.The sales numbers for Crysis, Fallout3, Half-Life2 OrangeBox, WOW and FarCry2 show that their is a viable market in PC game sales with or without piracy.[/citation]
Can't be bothered arguing too much today, but crysis shouldn't be in your list really. Even the producers of it said in an interview that they weren't sure to release the next episode on pc, because the sales were poor (due to piracy in his account, due to heavy system requirements from my point of view).

In general you're right though, and the article itself is as well to some extend. I believe the price of a good pc is roughly the same it was 10 years ago, the difference is the number of people who buy a pc. In 95 I had a pc (486sx 25mhz, 8mb ram) I shared with my family. Now I have 3 or so (not counting company owned hardware), my parents have 2 + a laptop, even my stupid brother has a pc... that's a lot more hardware than years before. Which probably accounts for why the sales are growing without hardware becomming that much more expensive. More people buy the hardware.
 

JAYDEEJOHN

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In slow economic times, people used to go to movies. My thoughts are, PC gaming has changed this whole dynamic, and another reason why hollowwood is doing so many "game" movies, and actually making games today.
 
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ubisoft said they are going to use the pc first for all their mutli plats. pc gaming is cutting edge gaming. pc gaming is world wide. there are places in the world where don't use consoles. Chances are are consoles are not going to make the ression. this can cearly been seen in japan right now where consoles are being hit hard.
http://www.edge-online.com/features/recession-could-sting-mainstream-platforms
pc gaming will not be affected because of all the free games pc has. Plus I can hunt for a job with my pc.

I can play any console game I want with emulators

http://www.metacafe.com/watch/989729/how_to_play_ps2_games_on_pc/

No console game can beat great pc tittles such as wow, sims,guildwars,linage,daiblo,star craft,half life I could go on.
 

enforcer22

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Anyone whos said pc gaming was are the same retards that believed anything bush said. and dreamhunk you did name 3 good games but sims wow diablo guildwars bad examples of games. we want people to play pc games not run screaming in horror finding out while there are alot of pc games most of them do in fact suck.
 
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Couldnt have said it better myself. Pc gaming isn't dying it's just evolving
I just upgrade the parts every couple years and works out fine fire me.
I use mine for everything. Blu ray movies documents gaming etc.
I also have a hdtv and PS3 and game on it as well. But nothing beats my dual core of and 4870 x2 card at
2560x 1600 res. I only buy a few of games and ps3 games a year as well.
 

gm0n3y

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I own a 360 and a PC and I seriously regret buying the 360. I hardly ever play it. There just aren't any decent games out, or they're games that I'd rather play on the PC (eg Oblivion). The only real use that my 360 gets is my GF playing Guitar Hero. I think I've bought maybe 5-6 360 games since I bought it (2 years ago). That being said, I've probably bought less than 10 PC games in the past 2 years (Oblivion, Fallout 3, unfortunately Spore, COD4, COD5, etc).
 

neiroatopelcc

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[citation][nom]kami3k[/nom]I love neiroatopelcc , fell for the crap they were saying. 2 million sales is far from poor sales you d.[/citation]
I just saw the interview, I don't remember seeing any numbers. While I did hear rumors of 2 mio I remember hearing that those were not confirmed.

Anyway, I do tend to believe game developers when they claim something, cause while they're nessecarily seeing pirates as enemies, they are still the most reliable source of information about sales and loss of sales. Cause unlike producers they're not trying to defend some drm or distribution choices. They're just there to see their work being bought or stolen. I'm not even sure they at the point knew how much had been sold actually. In any event, 2 mio sold isn't really that much imo for probably the best game I've bought all of 2007
 

enforcer22

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if you ask me the game developer might be a good place to ask about sales but when it comes to why they seem to have thier heads up thier ass. IMO they are why they are lacking real sales the past few years, Thier bad choices lack of inovation in making games and lack of finishing games before they throw them out is exactly why they are having such bad sales. Seriously though most people who pirate things are people that really wouldnt buy it in hte first place. Now as i realise thats not 100% true its pretty high up there.
 

neiroatopelcc

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[citation][nom]EnFoRceR22[/nom]if you ask me the game developer might be a good place to ask about sales but when it comes to why they seem to have thier heads up thier ass. IMO they are why they are lacking real sales the past few years, Thier bad choices lack of inovation in making games and lack of finishing games before they throw them out is exactly why they are having such bad sales. Seriously though most people who pirate things are people that really wouldnt buy it in hte first place. Now as i realise thats not 100% true its pretty high up there.[/citation]
I couldn't agree less.
Games in the past required much more dedication to actually make work than today. Games in the past were based on marketing more than gameplay (especially sidescrollers & fps). With the advent of blizzard and bluebyte (and directx) it started to change, but that because of new possibilities and higher goals. not because games were better thought thru. Today any idiot can make a game that doesn't crash, so people spend their time inventing better games, or more of them in case of ea, instead of all working on the same round plate over and over. Since the doom engine with it's portability to new games, and all the engines after it, people have had more and more time to put innovation and content into games instead of having to create the gaming structure from scratch. So really it's the opposite of your claim.
Some games are rushed, sure. But in general the quality of games has improved imo.
As for piracy - that's a topic neither of us is competent to discuss. You probably never bought a game in the first place.
 

enforcer22

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if any idiot can make a game that doesnt crash and people have had more time to innovate then how come that hasnt become reality yet?

games before almost always had replay value 1% of todays games could even hope to dream about. improved? sure in graphics and how moduler they are. In quality of product? no they are going backwords.

I also have a ton of game box's i have thrown in boxs and lost over the years. I only digital download now if possible. Of course now i really hardly buy games because im so hard pressed to find one worth $5. So now i find one game i can stand more then a week and play that as long as i can not be bored with it hoping valve will save me with another expansion to keep me busy for 2 days.

I do believe the quake and unreal engine were what started it not the doom engine. yet another example of a no thought rushed to market waste of money game.
 

neiroatopelcc

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[citation][nom]EnFoRceR22[/nom]if any idiot can make a game that doesnt crash and people have had more time to innovate then how come that hasnt become reality yet?games before almost always had replay value 1% of todays games could even hope to dream about. improved? sure in graphics and how moduler they are. In quality of product? no they are going backwords.I also have a ton of game box's i have thrown in boxs and lost over the years. I only digital download now if possible. Of course now i really hardly buy games because im so hard pressed to find one worth $5. So now i find one game i can stand more then a week and play that as long as i can not be bored with it hoping valve will save me with another expansion to keep me busy for 2 days.I do believe the quake and unreal engine were what started it not the doom engine. yet another example of a no thought rushed to market waste of money game.[/citation]

It has become reality really. How often do you see a drm free game that doesn't want to load on a system that satisfies the game requirements? Last time I had such a game in my hands was over a year ago, and the reason was immature graphics drivers for my, then new, 8800gtx. The problem is more often than not to be found outside the actual game.

Replay value is only present in stuff like strategy games or family games. Anything with a random map generator and unpredictable ai. Those games are few today, that's why you don't see replay value. Most shooters are multiplayer based with the singleplayer system being very poor and demotivating (think quake, unreal etc). These are primarily meant for quick cash - buy, play, get bored. Buy new etc. Those never had replay value. No matter the age. Most adventure games don't have that either - except for monkey island, because of the jokes. Point is - there's as much replay value as always, there however are fewer highprofile games that are of a replay nature.

Supreme commander is a vastly better game than anything in the command and conquer series - yet you probably think of the first command and conquer as a very good game - but not because it was truely good, but simply because it surpassed anyones expectations at the time. Expectations have increased, therefore increased quality isn't recognized.

As for engine - the doom engine spawned a whole host of other games. Most of them were fps like doom itself. Stuff like hexen etc. Meant for quick cash - like today's stuff.. if I'm not mistaken I think they even used the doom engine for raptor - a sidescrolling fighter jet game.
 

LuisFF

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When i had a console, i spend most of my money on games.
After to change for computer, i had a better experience of games, some games are free, mods, cheaper games, updates, keyboard and mouse for FPS, old games are very cheap, and better graphics.
But i expend most of my money at hardware, i bought first computer(2003) the celeron 1,7Ghz + geforce 4 = 500€, the sext update(all used hardware) pentium 4 3ghz + 2gb ram + hd4670 agp = 130€ (2010). and now i spend again at a new hardware: i5 4670k + 8gb ram + hd7950 + hard disk + motherboard + power supply = 810€.

and the console price can range from 600€ to 100€, i spend at my first console 150€ but didn't have a computer at that time.
 
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