Hello everyone!
I believe my build is running well below par but I'm really unsure as to why. My specs: GPU = RTX 2080ti, CPU = i9 9900k running at 4.9ghz, RAM = 32gb 3200mhz(the 2 sticks are in the correct slots), Windows 10 running from an SSD.
For an example, Elden Ring will constantly dip into the 20-30fps range with bad stuttering, this problem is consistent across most modern games(Marvel Rivals, Lies of P, Cyberpunk etc) I am playing at 2560 x 1440p, but dropping the resolution has no difference on performance. I have insured that I am plugged into my GPU and not my MOBO, Hardware Accelerated GPU scheduling is on (Turning off has no noticeable difference), My drivers are up to date, the in game settings seem not too affect much either.
On my old build ( GPU = gtx 1070ti, CPU = i5 8400, Ram = 16gb) I rarely ever ran into performance issues with Elden Ring.
If anyone has any suggestions that would be greatly appreciated!
Kind regards,
Lewis
I believe my build is running well below par but I'm really unsure as to why. My specs: GPU = RTX 2080ti, CPU = i9 9900k running at 4.9ghz, RAM = 32gb 3200mhz(the 2 sticks are in the correct slots), Windows 10 running from an SSD.
For an example, Elden Ring will constantly dip into the 20-30fps range with bad stuttering, this problem is consistent across most modern games(Marvel Rivals, Lies of P, Cyberpunk etc) I am playing at 2560 x 1440p, but dropping the resolution has no difference on performance. I have insured that I am plugged into my GPU and not my MOBO, Hardware Accelerated GPU scheduling is on (Turning off has no noticeable difference), My drivers are up to date, the in game settings seem not too affect much either.
On my old build ( GPU = gtx 1070ti, CPU = i5 8400, Ram = 16gb) I rarely ever ran into performance issues with Elden Ring.
If anyone has any suggestions that would be greatly appreciated!
Kind regards,
Lewis
