Ok so I have done a lot of researching about my setup. My brother sold me his older rig and bought a new one.
I'm sitting with
AMD FX8350 (OC to 4.2ghz all cores) Stable
Nvidia GeForce 970 (oc to 980 stock levels) Stable
16 gh ddr3 1866 ram
Windows 10
I recently purchased the Unreal franchise pack and installed Unreal Tournament 3 on both my new system and my laptop (asus i7 6700hq/960m) expecting both would blow it out of the water considering its age.
I'm finding that on large scale maps with vehicles and 32 bots that my framerate on my desktop with the AMD is dipping below 60 frequently to the 50s and rarely the 40s. My laptop maintains a constant 60fps.
Is this something I should chalk up to the games age and the several versions of windows that have been released since, maybe poor AMD optimization or is this CPU really not strong enough to handle this game firing on all cylinders? The res I use is 1080.
On my desktop the gpu usage is very low and the CPU usage is all over the place (no cores parked). Considering this was one of the first truly multi core games I didn't think it'd be an issue.
I'm sitting with
AMD FX8350 (OC to 4.2ghz all cores) Stable
Nvidia GeForce 970 (oc to 980 stock levels) Stable
16 gh ddr3 1866 ram
Windows 10
I recently purchased the Unreal franchise pack and installed Unreal Tournament 3 on both my new system and my laptop (asus i7 6700hq/960m) expecting both would blow it out of the water considering its age.
I'm finding that on large scale maps with vehicles and 32 bots that my framerate on my desktop with the AMD is dipping below 60 frequently to the 50s and rarely the 40s. My laptop maintains a constant 60fps.
Is this something I should chalk up to the games age and the several versions of windows that have been released since, maybe poor AMD optimization or is this CPU really not strong enough to handle this game firing on all cylinders? The res I use is 1080.
On my desktop the gpu usage is very low and the CPU usage is all over the place (no cores parked). Considering this was one of the first truly multi core games I didn't think it'd be an issue.