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Archived from groups: rec.games.video.nintendo,alt.games.video.nintendo.gamecube,alt.games.video.nintendo.gameboy.advance,uk.games.video.gamecube,alt.games.nintendo.zelda (More info?)
[last page of a 3 page interview]
IGN: So is there another cel-shaded Zelda in development then?
Perrin Kaplan: That I can't tell you.
IGN: So have you seen this rumored two-minute Zelda trailer that
Nintendo was going to show off, but pulled at the last minute?
Perrin Kaplan: I have and it's beautiful. What's not beautiful about
the new Zelda?
IGN: What happened with the GameCube peripheral that Nintendo
president Satoru Iwata would be at E3 2004?
Perrin Kaplan: You'll hear more about it this year.
IGN: Is it a hard drive or mass-storage memory device for the
GameCube?
Perrin Kaplan: You'll hear more about it this year.
IGN: Will Nintendo Revolution still launch at the same time as systems
from competitors Sony and Microsoft's consoles?
Perrin Kaplan: We will be at the right time and it will be during that
time, yes.
[Laughter]
IGN: What does that mean?
Perrin Kaplan: You're asking for a specific date for our next system
-- we don't have one. Nintendo is going to remain competitive and will
launch around the same time as competitors.
IGN: But not later than?
Perrin Kaplan: No, not later than.
IGN: The codename Revolution implies a new way to play games. Can we
safely assume that this will be the case?
Perrin Kaplan: I think DS shows a new way to play games. The
opportunities for that seem almost endless. Our hope and intent is to
create something as unique as DS [with Revolution].
IGN: Will you help market Resident Evil 4?
Perrin Kaplan: Nintendo is very committed to Capcom's
GameCube-exclusive game. You will see a lot of activity on it.
IGN: Do games like Metroid Prime 2 and the new Zelda mean that
Nintendo will focus more of its efforts to make games for the adult
market?
Perrin Kaplan: I think that's a fair statement. I think Nintendo is
certainly not leaving one arena to enter another. It's really an
extension, making sure we've got good quality games across the board.
I think a lot of the products that we have right now do appeal to the
older audience and I think a lot of it has to do with how you package
it. I feel that we hit on the market this time.
IGN: Do you feel that third-party support for GCN will be a problem
this year?
Perrin Kaplan: No, I think all the major licensees continue to have a
relationship with Nintendo. It's just a matter of moving forward and
making sure that all the right products are on the platform. Resident
Evil 4 is actually a really great example of the great product you can
get.
IGN: Is next year's E3 going to be the E3 for Revolution?
Perrin Kaplan: It could very well be. That's our plan. But that's a
long ways off. This business changes every day so I won't make any
commitments at the moment.
IGN would like to thank Jedi Master Kaplan for the interview.
entire interview:
http://cube.ign.com/articles/515/515140p1.html
[last page of a 3 page interview]
IGN: So is there another cel-shaded Zelda in development then?
Perrin Kaplan: That I can't tell you.
IGN: So have you seen this rumored two-minute Zelda trailer that
Nintendo was going to show off, but pulled at the last minute?
Perrin Kaplan: I have and it's beautiful. What's not beautiful about
the new Zelda?
IGN: What happened with the GameCube peripheral that Nintendo
president Satoru Iwata would be at E3 2004?
Perrin Kaplan: You'll hear more about it this year.
IGN: Is it a hard drive or mass-storage memory device for the
GameCube?
Perrin Kaplan: You'll hear more about it this year.
IGN: Will Nintendo Revolution still launch at the same time as systems
from competitors Sony and Microsoft's consoles?
Perrin Kaplan: We will be at the right time and it will be during that
time, yes.
[Laughter]
IGN: What does that mean?
Perrin Kaplan: You're asking for a specific date for our next system
-- we don't have one. Nintendo is going to remain competitive and will
launch around the same time as competitors.
IGN: But not later than?
Perrin Kaplan: No, not later than.
IGN: The codename Revolution implies a new way to play games. Can we
safely assume that this will be the case?
Perrin Kaplan: I think DS shows a new way to play games. The
opportunities for that seem almost endless. Our hope and intent is to
create something as unique as DS [with Revolution].
IGN: Will you help market Resident Evil 4?
Perrin Kaplan: Nintendo is very committed to Capcom's
GameCube-exclusive game. You will see a lot of activity on it.
IGN: Do games like Metroid Prime 2 and the new Zelda mean that
Nintendo will focus more of its efforts to make games for the adult
market?
Perrin Kaplan: I think that's a fair statement. I think Nintendo is
certainly not leaving one arena to enter another. It's really an
extension, making sure we've got good quality games across the board.
I think a lot of the products that we have right now do appeal to the
older audience and I think a lot of it has to do with how you package
it. I feel that we hit on the market this time.
IGN: Do you feel that third-party support for GCN will be a problem
this year?
Perrin Kaplan: No, I think all the major licensees continue to have a
relationship with Nintendo. It's just a matter of moving forward and
making sure that all the right products are on the platform. Resident
Evil 4 is actually a really great example of the great product you can
get.
IGN: Is next year's E3 going to be the E3 for Revolution?
Perrin Kaplan: It could very well be. That's our plan. But that's a
long ways off. This business changes every day so I won't make any
commitments at the moment.
IGN would like to thank Jedi Master Kaplan for the interview.
entire interview:
http://cube.ign.com/articles/515/515140p1.html
.