Philips Launches Two 29-inch 21:9 AH-IPS Monitors

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i like how vendors are coming out with monitors useful for reading long forum threads (in portrait mode).
these'll be very useful for toms' new format. especially with long article threads where you have to continuously click 'display moar commentz' to read more comments. ^_^


I wish some manufacturer would release a wide format like this or wider with 120Hz or better and a 1 or 2 ms response time. Talk about the ultimate gaming monitor?!! Why aren't we seeing better refresh rates on more of these new monitors?

I think these screens are a good idea, but the input lag of IPS and 60Hz is 10-year old tech. If you're not gaming or light gaming, I guess these are fine.


Dec 27, 2012
I couldn't care less about the stand; With a vertical-stacked VESA mount, it's the first thing to go....if I were in the market for new monitors. My pair of Ultrasharp U2412Ms are still good enough.



It may yet happen, but the obvious issue is backlighting. If you use a tech like plasma, or old CRT style tech where the screen itself gives off light, then you can mold that onto a curved display (and in fact that has happened on both counts). This is something where OLED could become really useful, but OLED is really expensive outside of cell phone sized screens, and it has color adjustment issues over time that other cheaper screens do not need to contend with.

Another less obvious issue is packaging. Making what is essentially a thicker display means larger packaging, more warehouse space, more truck space, more display space, etc. When the demand for it is there then these are not major barriers, but for a limited run production it is a rather annoying problem to contend with.

Lastly there is the issue of distortion and viewing angle. Yes, a traditional flat panel has distortion when you look at it, but because it is on a flat plane that distortion is very easy to compensate for with the human brain because all distortions are uniform. From a manufacturer perspective it is not particularly difficult to put pixels on a grid. But when you add a curvature to a product? Well, that becomes all sorts of issues. If you are sitting dead center, then all is well, and it should look ideal. But if you get off axis then you end up with all sorts of issues. Say you are sitting a little to the right of the monitor; All of the sudden everything on the right side of the screen will become skinny, while the left side everything becomes wider than expected. Not a huge deal when talking about a 17-24" display, but people who want curved displays are typically using 28+" displays where you are going to have more pronounced distortions no matter what you do.

It will eventually happen... but it may be a while

universal remonster

Nov 23, 2011

Here ya go!
Will you pick one up for me too? Actually, it's a cool idea, but too low res. 1024x1024 on that big of screen would look like Minecraft all the time. So just imagine..... PLAYING MINECRAFT on it!! My eyes!!

But concerning the monitor in the article, I am curious to see one at sitting distance. I just moved from a 1200p 24" to a 1440p 27" monitor about a month ago. When I initially set it up and sat in front of it, it kind of threw me for a loop. A 27" is just starting to get wide enough, and the edges are far enough away compared to the middle of the panel, to barely give it a sort of "fisheye" shape (That's the best way I can describe it) because it is not curving and keeping all points of the screen at the same distance from my eyes. Now that I have had it for a month or so, I don't really see or at least notice it anymore. It seems with an even wider 29" flat monitor this effect would be even more exageratted. I'm sure it is because I sit too close, but I like the monitor to be just far enough away to where I can't distinguish pixels.
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