This is very odd to me and I can't think of any explanation for this, but if my PS4 controller isn't still, the Windows Audio service will spike my CPU usage and cause stuttering while trying to play Rocket League. I've also noticed that alongside Windows Audio, the Rig 500 Audio Panel (program for my Rig 500 headset) spikes in CPU usage as well. As soon as I stop holding/moving my controller and place it on a surface, both Windows Audio and the Rig 500 Audio Panel will drop back to normal CPU usage. The CPU spikes will still occur even if I'm not in game.
I've tried disabling both the playback and recording devices from the controller and this did not fix it.
Any help is appreciated!
I've tried disabling both the playback and recording devices from the controller and this did not fix it.
Any help is appreciated!