What is with Aegia, NVidia and ATi and this physics stuff. Physics is not really that important, and you can simulate physics with simple mathematics. I do not really care is my grenade sends a vehicle flying three feet with a PPU or two feet with a simulated calc (I will never see it in real life to say if it was realistic or not). Physics is not important enough for a dedicated processor.
Now, AI would be good, some processor which handles the AI standard algorithms, and branch predictions. That would make games better.
As with graphics, HDR and Bloom are going the right direction. I would like to see more of this, and also better material handling of textures (done on GPU), maybe material properties for texture maps, so a texture can have more than one material property. There is still a long way to go in the visuals department, and companies such as NVidia and ATi should be concerntarting on these instead.
What do you think? What ideas of improvements can you think of to make gaming a better experience.
Now, AI would be good, some processor which handles the AI standard algorithms, and branch predictions. That would make games better.
As with graphics, HDR and Bloom are going the right direction. I would like to see more of this, and also better material handling of textures (done on GPU), maybe material properties for texture maps, so a texture can have more than one material property. There is still a long way to go in the visuals department, and companies such as NVidia and ATi should be concerntarting on these instead.
What do you think? What ideas of improvements can you think of to make gaming a better experience.
